ink
bubbletea
ink | bubbletea | |
---|---|---|
164 | 115 | |
3,894 | 24,316 | |
0.6% | 3.6% | |
0.0 | 8.8 | |
about 2 months ago | 3 days ago | |
C# | Go | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ink
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Ink for Game Design
What does this have to do with Inkle's Ink? Well, Ink is a form of engine-agnostic game data creation. At heart, Ink is a narrative scripting language but because it was conceived as middleware, it can be used by many game development stacks. The primary integration is Unity which supports many platforms on its own but Ink scripts can also be run in the browser, Defold, Godot, Unreal and more. You can write Ink once, test it using Inky or Inklecate and deploy it using your desired framework. I can personally attest to running the same Ink script in the browser with ink.js and in the Defold, Godot and Unity game engines.
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A simple MUD server in Python which can be run on a Raspberry Pi
That's awesome, thanks!
I am aware of Inform 7, I think it is awesome. A few months ago I made a quick demo using Inklescript[1], which I found simpler and more suitable to my project (a Star Trek adventure). Inform 7 remains something I wish to explore in the future when I need something more complex.
Thanks! ;)
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[1] https://www.inklestudios.com/ink/
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About Text based games,basically
As others have said, Twine is really a great starting point for text or choice-based games. If you'd like to get into the weeds a little more, I'd also shout out Ink, which is incredibly flexible and really fun imo, altho it def requires a bit more coding experience.
- How to start making video games?
- Text adventure ported to social media
- Free websites for writing branching plot lines?
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Any other devs that have / are making choose your own adventures?
On the technology side, you might want to check out Inkle: https://www.inklestudios.com/ink/
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How to get into narrative design with no coding/programming experience?
Start writing in ink or twine.
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Narrative Game Design
Otherwise, Inkle is also quite good. (and people have made players for it in Unreal and Unity, so it's not hard to attach to existing game projects.) I don't think it has the nifty visual flowchart though, if that's a piece you care about.
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Are there any tools for designing the story of a dating sim?
I really like Ink. The developers made tons of games with it like the Sorcery! series, so it has a good foundation, and it's quite easy to write and organize, more than twine in my opinion.
bubbletea
- Harlequin: SQL IDE for Your Terminal
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When creating console based applications how do you replicate the following realtime updates:
I recommend looking at the charm libraries. Lip gloss https://github.com/charmbracelet/lipgloss can provide the styling and bubble tea can handle the screen updates and framework https://github.com/charmbracelet/bubbletea there is a premade progress bar component in bubbles library. https://github.com/charmbracelet/bubbles
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Built a TUI app to find anime scenes by image
I built a TUI app to find anime scenes by image to learn the TUI framework [Bubbletea](https://github.com/charmbracelet/bubbletea)
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Lazydocker
TUI’s are awesome; I’ve used this library to build them in the past: https://github.com/charmbracelet/bubbletea
For a sufficiently-complex system, a CLI client just isn’t as powerful as a live “console”. A TUI can play the part and you don’t have to venture into the web SPA world.
- Separated input/output windows.
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New to go, suggestions for non-web projects.
If you want to build terminal app, I highly recommend the bubbletea library: https://github.com/charmbracelet/bubbletea
- [Python] Bibliothèque CLI UI similaire à Bubbletea
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snips.sh: passwordless, anonymous SSH-powered pastebin
You can view your snippets in a human-friendly web UI that syntax-highlights the code and even renders markdown. In addition to the Web UI, the TUI (powered by bubbletea) has a file browser, code viewer and attribute editor.
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Ink: React for interactive command-line apps
A sibling comment points at https://github.com/charmbracelet/bubbletea as a Go alternative with a similar architecture
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Show HN: Frogmouth – A Markdown browser for your terminal
The closest thing in Go I know about is bubbletea:
https://github.com/charmbracelet/bubbletea
What are some alternatives?
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
Rich Interactive Widgets for Terminal UIs - Terminal UI library with rich, interactive widgets — written in Golang
RenPy - The Ren'Py Visual Novel Engine
tcell - Tcell is an alternate terminal package, similar in some ways to termbox, but better in others.
UnrealInk - Integration of the Ink language into Unreal 4 (https://github.com/inkle/ink)
pterm - ✨ #PTerm is a modern Go module to easily beautify console output. Featuring charts, progressbars, tables, trees, text input, select menus and much more 🚀 It's completely configurable and 100% cross-platform compatible.
dialogic - đź’¬ Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
rich - Rich is a Python library for rich text and beautiful formatting in the terminal.
twinejs - Twine, a tool for telling interactive, nonlinear stories
termui - Golang terminal dashboard
godot-ink - Ink integration for Godot Engine.
textual - The lean application framework for Python. Build sophisticated user interfaces with a simple Python API. Run your apps in the terminal and a web browser.