GG VS Yampa

Compare GG vs Yampa and see what are their differences.

GG

Automating the Set Card Game, but literally! (by infiniteregrets)

Yampa

Functional Reactive Programming domain-specific language for efficient hybrid systems (by ivanperez-keera)
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GG Yampa
1 5
7 421
- -
3.9 8.5
over 2 years ago 26 days ago
Haskell Haskell
GNU General Public License v3.0 only BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GG

Posts with mentions or reviews of GG. We have used some of these posts to build our list of alternatives and similar projects.

Yampa

Posts with mentions or reviews of Yampa. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-09.

What are some alternatives?

When comparing GG and Yampa you can also consider the following projects:

awesomo - Cool open source projects. Choose your project and get involved in Open Source development now.

DefendTheKing - A simple multiplayer RTS game

imj-animation - Monorepo for a multi-player game engine, and game examples

dunai - Classic FRP, Arrowized FRP, Reactive Programming, and Stream Programming, all via Monadic Stream Functions

p-adic-diagrams - Generate simple p-adic integer diagrams

rhine - Haskell Functional Reactive Programming framework with type-level clocks

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

reflex - Run a command when files change

manifold-random - Coordinate-free hypersurfaces as Haskell types

euphoria - Dynamic network FRP with events and continuous values

yhseq - YH数列システムの実装

netwire - FRP library