Yampa VS netwire

Compare Yampa vs netwire and see what are their differences.

Yampa

Functional Reactive Programming domain-specific language for efficient hybrid systems (by ivanperez-keera)

netwire

FRP library (by esoeylemez)
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Yampa netwire
0 0
326 55
- -
8.7 0.0
9 days ago about 4 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Yampa

Posts with mentions or reviews of Yampa. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Yampa yet.
Tracking mentions began in Dec 2020.

netwire

Posts with mentions or reviews of netwire. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning netwire yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Yampa and netwire you can also consider the following projects:

dunai - Classic FRP, Arrowized FRP, Reactive Programming, and Stream Programming, all via Monadic Stream Functions

reflex-platform - A curated package set and set of tools that let you build Haskell packages so they can run on a variety of platforms. reflex-platform is built on top of the nix package manager.

reactive-banana - Library for functional reactive programming in Haskell.

reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.

euphoria - Dynamic network FRP with events and continuous values

reflex - Run a command when files change

RxHaskell

DefendTheKing - A simple multiplayer RTS game

streamly - Dataflow programming and declarative concurrency

drClickOn - Code accompanying the paper "Monadic Functional Reactive Programming"

rhine - Haskell Functional Reactive Programming framework with type-level clocks