imgui-java VS compose-multiplatform

Compare imgui-java vs compose-multiplatform and see what are their differences.

compose-multiplatform

Compose Multiplatform, a modern UI framework for Kotlin that makes building performant and beautiful user interfaces easy and enjoyable. (by JetBrains)
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imgui-java compose-multiplatform
5 96
535 14,969
- 1.8%
6.3 9.6
18 days ago 7 days ago
Java Kotlin
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

imgui-java

Posts with mentions or reviews of imgui-java. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-15.
  • Lets-Plot: An open-source plotting library by JetBrains
    12 projects | news.ycombinator.com | 15 Jul 2023
  • JavaFX 19 Released
    2 projects | news.ycombinator.com | 14 Sep 2022
    So this makes me wonder: how common is desktop app development with Java these days? I imagine there is still a lot done for internal app, but is it still viable to ship Java apps to end users? How you handle JRE distribution in that case?

    Anyway also wanna shout out Dear ImGui[0]. I've been using it recently to build an interactive UI to quite complicated networking code. So far it been great for manual testing and demos, and it's fairly low maintenance once running.

    [0] https://github.com/SpaiR/imgui-java

  • Basic ClickGUI
    2 projects | /r/minecraftclients | 19 Jul 2022
  • A go-to GUI library for Kotlin
    3 projects | /r/Kotlin | 5 Jan 2022
    If you aren't off-put by the Blender/Unity UI style, there's also ImGUI a possibility as it has some java bindings available.
  • GUI in LWJGL
    4 projects | /r/opengl | 4 May 2021
    If you want a library that has an active community and a lot of examples try out imgui (java port: https://github.com/SpaiR/imgui-java). It is a C based language but seems like the port are pretty close to the original api so you can follow not only the java docs but the c/c++ ones as well. There are a few game engines that utilizes imgui in the editor because it is lightweight, easy to extend, theme and use.

compose-multiplatform

Posts with mentions or reviews of compose-multiplatform. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-11.

What are some alternatives?

When comparing imgui-java and compose-multiplatform you can also consider the following projects:

LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

javafx-examples - A large collection of JavaFX examples demonstrating basic + advanced features of JavaFX.

LWJGUI - Simple UI solution for LWJGL3

tornadofx - Lightweight JavaFX Framework for Kotlin

Vulkan-Tutorial-Java - Vulkan tutorial by Alexander Overvoorde ported to Java

skiko - Kotlin MPP bindings to Skia

darklaf - Darklaf - A themeable swing Look and Feel based on Darcula-Laf

javafx-gradle-plugin - Gradle plugin that makes it easy to work with JavaFX 11+

jnativehook - Global keyboard and mouse listeners for Java.

Jetpack-Compose-Playground - Community-driven collection of Jetpack Compose example code and tutorials :rocket: https://foso.github.io/compose

ImFrame - dear imgui + glfw framework

tornadofx2 - TornadoFX 2.0