imgui-java
darklaf
imgui-java | darklaf | |
---|---|---|
5 | 3 | |
513 | 415 | |
- | - | |
6.8 | 6.9 | |
about 2 months ago | 6 months ago | |
Java | Java | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
imgui-java
- Lets-Plot: An open-source plotting library by JetBrains
-
JavaFX 19 Released
So this makes me wonder: how common is desktop app development with Java these days? I imagine there is still a lot done for internal app, but is it still viable to ship Java apps to end users? How you handle JRE distribution in that case?
Anyway also wanna shout out Dear ImGui[0]. I've been using it recently to build an interactive UI to quite complicated networking code. So far it been great for manual testing and demos, and it's fairly low maintenance once running.
[0] https://github.com/SpaiR/imgui-java
- Basic ClickGUI
-
A go-to GUI library for Kotlin
If you aren't off-put by the Blender/Unity UI style, there's also ImGUI a possibility as it has some java bindings available.
-
GUI in LWJGL
If you want a library that has an active community and a lot of examples try out imgui (java port: https://github.com/SpaiR/imgui-java). It is a C based language but seems like the port are pretty close to the original api so you can follow not only the java docs but the c/c++ ones as well. There are a few game engines that utilizes imgui in the editor because it is lightweight, easy to extend, theme and use.
darklaf
-
What options are there for making GUIs and other visual programs using java?
So I'd recommend using a third party UI manager like this one.
-
New PC Client UI available for testing - should be glitch-free (fingers crossed)
About 3 or 4 weeks ago, with the help of you folks who submitted screen shots and machine specs, I was able to track down the source of the weird visual glitches many people were seeing. The root cause was a third-party library that I was using for look-and-feel theming called DarkLAF.
-
After months of searching, I have finally found the root cause of the visual glitches / rendering artifacts in the Windows client. There's good news, bad news, and don't-know-yet-news.
The good news: Through trial-and-error I was able to narrow the problem down to my "Look and Feel Manager", which is the third-party DarkLAF UI manager.
What are some alternatives?
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
FlatLaf - FlatLaf - Swing Look and Feel (with Darcula/IntelliJ themes support)
LWJGUI - Simple UI solution for LWJGL3
weblaf - WebLaF is a fully open-source Look & Feel and component library written in pure Java for cross-platform desktop Swing applications.
Vulkan-Tutorial-Java - Vulkan tutorial by Alexander Overvoorde ported to Java
JFreeChart - A 2D chart library for Java applications (JavaFX, Swing or server-side).
jnativehook - Global keyboard and mouse listeners for Java.
godot-syntax-themes - Syntax themes for the Godot Engine script editor
ImFrame - dear imgui + glfw framework
radiance - Building modern, elegant and fast Swing applications
awesome-dear-imgui - A collection of awesome dear imgui bindings, extensions and resources
VTerminal - A new Look-and-Feel (LaF) for Java, which allows for a grid-based display of Unicode characters with custom fore/background colors, font sizes, and pseudo-shaders. Originally designed for developing Roguelike/lite games.