imageworsener
nuklear
imageworsener | nuklear | |
---|---|---|
3 | 62 | |
250 | 8,577 | |
- | 1.8% | |
2.0 | 8.5 | |
4 months ago | 10 days ago | |
C | C | |
GNU General Public License v3.0 or later | - |
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imageworsener
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How do a compress a json to fit on neocities
Otherwise, compress the images more. https://entropymine.com/imageworsener/ is a versatile multitool with a learning curve. Many image editors have support for downscaling images and compressing JPEGs. pngquant is a PNG-specific tool, if you like PNGs a lot.
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Text Rendering Hates You
There can be various causes for those symptoms:
1. Even if the rendering gets the subpixel order right, the subpixels are rarely equidistant on a display. They tend to be closer to each other within a logical pixel.
2. Some subpixel-AA algorithms are naive, and trade color accuracy to luminance accuracy, causing more color fringes.
3. Incorrect gamma handling.
4. If aiming for more luminance accuracy, incorrectly taking into account the relative luminance of the subpixels (what you observed with the brighter green subpixels).
Imageworsener[1] has an option to downscale with subpixel antialiasing, it's gamma correct by default, and it has an option for adjusting the subpixel offsets within a pixel (instead of the naive default of 1/3). It might be a good way to try out correct subpixel-AA, but it only works on images. I guess you can render text on high resolution and downscale that with imageworsener, but you won't get any hinting that way, but maybe that's desired.
Very few software does AA correctly, let alone subpixel-AA.
[1] https://entropymine.com/imageworsener/
- List of Color Quantization Algorithms
nuklear
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Using Jolt with flecs & Dear ImGui: Game Physics Introspection
Nuklear is an alternative Immediate GUI, also written in C.
- Ask HN: Do you have a problem you'd pay to have taken away?
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LÖVE: a framework to make 2D games in Lua
> And for the right project, especially those where a predefined engine structure does not not fit, it can still be the most productive choice.
Right on. While interning at an oil refinery, I developed an application in LÖVE that processes and displays data from spectrometers. In hindsight it may not have been the wisest choice, but hand rolling all the GUI elements I couldnt force out of the Nuklear[0] bindings for LÖVE gave me a strange sense of satisfaction.
[0]: https://github.com/Immediate-Mode-UI/Nuklear
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Looking for a Julia gui framework with a demo like EGUI
No, Nuklear has been updated 2 days ago.
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Is there no simple GUI library for pure C?
I think good option would be nuklear it is a single header lib
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ImGui or text rendering libraries
For GUI, there are lots, most well-known of course being Dear Imgui, for which people have made auto-generated C bindings. Another mature but a lot simpler option is Nuklear, as others have mentioned. Even more minimalistic (it's just 1KLOC) is microui. There are a lot more, just google "imgui library c".
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GUI frameworks for an SDL-based roguelike?
What about https://github.com/Immediate-Mode-UI/Nuklear ?
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Looking for minimal UI framework which will work with SDL2/OpenGL
Nuklear? They have a number of backends.
- CLib: Header-only C library that implements the most important classes from GLib
- Nuklear – A single-header ANSI C immediate mode cross-platform GUI library
What are some alternatives?
msdfgen - Multi-channel signed distance field generator
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Guide-to-Swift-Strings-Sample-Code - Xcode Playground Sample Code for the Flight School Guide to Swift Strings
imgui-node-editor - Node Editor built using Dear ImGui
harfbuzz - HarfBuzz text shaping engine
libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
colr-gradients-spec
NanoGUI - Minimalistic GUI library for OpenGL
ghostedit - Usability focused WYSIWYG editor
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
raygui - A simple and easy-to-use immediate-mode gui library
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).