image
resvg
image | resvg | |
---|---|---|
37 | 18 | |
4,517 | 2,528 | |
1.5% | - | |
9.1 | 9.1 | |
4 days ago | 6 days ago | |
Rust | Rust | |
Apache License 2.0 | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
image
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Transitioning From PyTorch to Burn
With the help of the image crate, loading an image from disk is fairly straightforward.
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CVE-2023-4863: Heap buffer overflow in WebP (Chrome)
FTR there is a WebP decoder implementation in safe Rust in the image crate: https://github.com/image-rs/image
It used to be quite incomplete for a long time, but work last year has implemented many webp features. Chromium now has a policy of allowing the use of Rust dependencies, so maybe Chromium could start adopting it?
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Porting a local app to Web
Hello! So I have a local app that I am currently running on desktop (windows). I'm using egui for the UI, and the program basically opens a folder, gets all the images in the folder, and then uses the image-rs library to resize and create a grid of images / some other operations.
- Setting the DPI of an image before saving it
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png crate gets an ultrafast compression mode, up to 4x faster decompression
png is the de-facto standard Rust crate for reading and writing PNG images, used e.g. by the image crate.
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What's everyone working on this week (12/2023)?
There's also a CLI to convert between formats. It uses the crate image.
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The `exr` crate got up to 3x faster, even better performance coming soon
exr is a is a 100% Rust and 100% safe code library for reading and writing OpenEXR images. It is used by the popular image crate to read and write OpenEXR.
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Announcing zune-jpeg: Rust's fastest JPEG decoder
We're currently looking for contributors to add support for zune-jpeg to the image crate. The image maintainers are open to it, but don't have the capacity to do it themselves. You can find more details here.
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Does the rust image crate support paletted png?
It would be helpful to contribute to the general change towards an untyped buffer with runtime representations for color space information and fallible conversions. (https://github.com/image-rs/image/pull/1718). It's currently stalling on having too few eyeballs to judge the impact and need for that complexity.
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picst - a CLI tool to resize clipboard images on the fly
It uses https://github.com/1Password/arboard and https://github.com/image-rs/image under the hood. I haven't tested deeply but I assume it should handle many formats out of the box.
resvg
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Options for SVG / Text rendering on 2D pixel buffer
I've seen resvg as a potential pick, but it feels huge and seems to be importing skia, which itself is a whole rendering engine. Furthermore, I have no idea if I can pass my own 2D buffer to resvg and let it draw to it.
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png crate gets an ultrafast compression mode, up to 4x faster decompression
For example, when converting vector SVG images to raster PNG images with resvg, most of the time is spent compressing the PNG image. This is a lot of wasted work if we just want to read the image instead of transferring it over the network! The fast compression mode eliminates all this wasted work, resulting in huge performance and efficiency gains.
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Is coding in Rust as bad as in C++? A practical comparison
Just as a point of reference, I have a ~75KLOC project (includes dependencies) called resvg which takes just 4s in the debug mode and 8s in the release mode to build on M1 Pro.
- Forma: An efficient vector-graphics renderer
- Inkscape 1.2.2 Released
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Good example of high performance Rust project without unsafe code?
resvg is very fast, although the performance depends on the exact SVG you feed it - sometimes faster than librsvg, sometimes slower (although librsvg is also written in Rust now, it does use unsafe while resvg doesn't)
- Resvg- a fast, small, portable SVG rendering library in rust
- resvg: pure-Rust SVG rendering library designed for edge cases
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How to run this Rust project?
So I am absolutely clueless about Rust and just installed it an hour ago to use this tool called "usvg" https://github.com/RazrFalcon/resvg/tree/master/usvg
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I think more Rust devs should focus more on rewriting software that is prone to exploitation
So, all you gotta do is rewrite the parsers. Funny you mention librsvg because there is a library called resvg that has a thumbnailer implementation for Windows Explorer. https://github.com/RazrFalcon/resvg
What are some alternatives?
opencv-rust - Rust bindings for OpenCV 3 & 4
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
photon - ⚡ Rust/WebAssembly image processing library
canvas2svg - Translates HTML5 Canvas draw commands to SVG
imageproc - An advanced image processing library for Rust.
svgomg - Web GUI for SVGO
imageproc (PistonDevelopers) - Image processing operations
vtracer - Raster to Vector Graphics Converter
rust-ndarray - ndarray: an N-dimensional array with array views, multidimensional slicing, and efficient operations
lib2geom
oxipng - Multithreaded PNG optimizer written in Rust
bevy - A refreshingly simple data-driven game engine built in Rust