icu4x
Graphite
icu4x | Graphite | |
---|---|---|
25 | 46 | |
1,252 | 6,903 | |
1.3% | 20.3% | |
9.8 | 9.6 | |
5 days ago | 4 days ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
icu4x
-
Any new Opensource projects in (rust) looking for contributors. I want to start my journey as an OSS contributor.
ICU4X has a large priority backlog which are "issues that the team wants to definitely see fixed, but which currently lack resourcing."
- icu4x: pure rust implementation of the unicode ICU library
-
Self-referential types for fun and profit
this also (probably) means it's safe from LLVM-noalias unsoundness, though it still runs into the same Rust-level unsoundness
- ICU4X: Solving Internationalization for Clients and Limited Environments
-
uni-algo v0.5.0: Modern Unicode Library
Actually, the Rust version also offers multiple modes, see comparison.rs:
-
Announcing ICU4X 1.0 – New Internationalization Library from Unicode
It's generated from https://github.com/unicode-org/icu4x/blob/main/provider/datagen/data/segmenter/dictionary_cj.toml, which in turn comes from ICU4C.
-
The Unicode Consortium announces ICU4X 1.0, its new high-performance internationalization library. It's written in Rust, with official C++ and JavaScript wrappers available.
The code can be seen at https://github.com/unicode-org/icu4x, I count 193 uses of unsafe, though not all are the keyword, and some are in tests.
- icu4x: Can we have `rustc_layout_scalar_valid_range_end` on stable. Lang team: You have `rustc_layout_scalar_valid_range_end` on stable. `rustc_layout_scalar_valid_range_end` on stable:
-
Not a Yoking Matter (Zero-Copy #1)
We've got an issue filed about noalias UB in Yoke.
-
Chinese numerals are not recognized by char::is_numeric
As a reference for his expertise: he's part of team that develops https://github.com/unicode-org/icu4x
Graphite
- 3D and 2D: Testing out my cross-platform graphics engine
-
Canva acquires Affinity, its biggest acquisition, to compete with Adobe
There is also Graphite (https://graphite.rs/) which, unlike Gimp, has a modern architecture and very ambitious goals (Blender for 2D basically).
-
Any good beginner open source projects for a guy with a math background?
If you're interested in either computational geometry, layout/packing/constraints, or functional programming language concepts, those are all the math-related concepts that we're currently interacting with for Graphite, a 2D vector graphics editor that's aiming to become the next Blender (but for 2D instead of 3D). If that sounds interesting, I'd love to help get you started if you want to join our Discord and I can explain the math-related work that we need to get done. Cheers!
- Graphite: 2D Raster and Vector Editor
-
Things I wish I knew before moving 50K lines of code to React Server Components
Not sure which web-based spreadsheet app you're talking about, because there are many that do use these frameworks. Here's a PS/AI clone built with a Svelte frontend: https://graphite.rs
- Redefining state-of-the-art graphics editing
- Graphite: Open-source raster and vector 2D graphics editor
- Graphite: In-development raster and vector 2D graphics editor that is FOSS
-
What’s everyone working on this week (25/2023)?
Wanted to contribute to a good Rust-based project last week, started searching and found a good Reddit thread featuring several great projects. Looked at and found Graphite. I liked the concept though I know almost nothing about graphic design.
-
New release for the Rust diffusers crate (Stable Diffusion in Rust + Torch), now with basic ControlNet support!
I'm currently trying to decide on the SD server to deploy with Graphite, both for running locally (with Tauri desktop builds) and for us to host on a server for users.
What are some alternatives?
Fluent - Rust implementation of Project Fluent
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
I18N - I18N Library for .NET, and Delphi
Method-Draw - Method Draw, the SVG Editor for Method of Action
encoding_rs - A Gecko-oriented implementation of the Encoding Standard in Rust
GimelStudio - Non-destructive, node based 2D image editor with an API for custom nodes
cldr - The home of the Unicode Common Locale Data Repository
Gimel-Studio - Old repo of the node-based image editor. See https://github.com/GimelStudio/GimelStudio for the next generation of Gimel Studio :rocket:
rust_icu - rust_icu: rust bindings for ICU (International Components for Unicode) library
bevy - A refreshingly simple data-driven game engine built in Rust
verona - Research programming language for concurrent ownership
burn - Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn]