iced-counter2 VS druid

Compare iced-counter2 vs druid and see what are their differences.

iced-counter2

Altered example for the `iced` Rust GUI package (by nybble41)

druid

A data-first Rust-native UI design toolkit. (by linebender)
GUI
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iced-counter2 druid
1 59
0 9,365
- 1.1%
0.0 4.0
over 2 years ago about 2 months ago
Rust Rust
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

iced-counter2

Posts with mentions or reviews of iced-counter2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-27.
  • Iced: A cross-platform GUI library for Rust, inspired by Elm
    19 projects | news.ycombinator.com | 27 Aug 2021
    The iced package requires the messages to implement the Debug, Clone, and Send traits, none of which are available for closures. I was able to implement something similar to your example[0] but it only supports plain function pointers for the callbacks. The compiler wasn't able to derive a sufficiently general Debug trait for the function pointer due to an issue with the lifetime of the argument, so I had to implement that myself as well.

    Incidentally, as long as there are situations where only function pointers can be used and not closures it would be really nice to have some support for anonymous function pointers in Rust (with the fn type and not just the Fn trait) so that one could write e.g. "Message(fn |c| c.value += 1)" instead of "Message({ fn f(c: &mut Counter) { c.value += 1 } f })". Or just infer the fn type for "closures" which don't actually close over any variables without the need for an extra keyword.

    [0] https://github.com/nybble41/iced-counter2/blob/master/src/ma...

druid

Posts with mentions or reviews of druid. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-10.
  • Druid – A data-first Rust-native UI toolkit
    1 project | news.ycombinator.com | 17 Oct 2023
  • What can rust do
    5 projects | /r/rust | 10 Apr 2023
    For GUI applications, the story is mixed. There are several GUI frameworks in active development, but nothing as polished and battle-tested as Electron for TypeScript. There are bindings to GTK, but they're cumbersome to work with, and I wouldn't recommend it to a Rust newbie. There's also Tauri, which is a bit like Electron and lets you write the GUI in HTML/CSS/JS and the business logic in Rust.
  • Do Rust and Lua work well together?
    8 projects | /r/rust | 3 Mar 2023
    Concerning GUI frameworks, the most common ones are druid, egui and iced. All three of them run native and on the Web.
  • What was the hardest coming from C++ to Rust?
    8 projects | /r/rust | 3 Mar 2023
    Going to give a shoutout to druid. I've recently tried it with the Lapce editor and it's just so smooth, fast and works so well for a pre-alpha app.
  • What GUI libs are out there and good to use?
    9 projects | /r/rust | 19 Feb 2023
    As iced and egui were difficult for me, i started with druid.
  • Rust GUI framework
    16 projects | /r/rust | 8 Feb 2023
    There is Iced which is used by system76 in Pop!_OS, Druid [DISCONTINUED], GTK-rs, Relm, Azul and Tauri. Personally I would use Tauri for its speed using the OS's native web render, documentation of use with things such as Sveltekit and the ability to make UI's using JS, CSS and HTML. Tauri similarly to Electron whilst being far faster. But its up to personal preference really. There aren't any solid "go to" options at the moment.
  • What do people use for simple UI projects?
    4 projects | /r/rust | 2 Feb 2023
    Druid should be good for most cases, it has a lot of built-in widget for the UI, you can even make a custom widget with a canvas-alike painting API.
  • Druid, a Rust-native UI toolkit, released v0.8 after two years of work by 80 contributors.
    7 projects | /r/rust | 27 Jan 2023
    Druid, which is a Rust-native UI toolkit for building desktop applications targeting Windows/macOS/Linux/OpenBSD/FreeBSD, has a new version out - v0.8.
  • Ergonomic APIs for hard problems (RustLab 2022 keynote)
    1 project | /r/rust | 1 Jan 2023
    There's a memoize View node in the previous iteration of the Xilem prototype, but it hasn't made it in to the current branch yet. That sounds like what you're asking, but it's possible I'm missing something.
  • Dioxus: User interfaces that run anywhere
    12 projects | news.ycombinator.com | 26 Dec 2022
    You can use GTK from Rust. But the Rust native ones aren't really there yet. [Iced](https://github.com/iced-rs/iced) which has been picked up by System76 and [Druid](https://github.com/linebender/druid) (and it's next gen version [Xilem](https://github.com/linebender/xilem)) are the ones to watch, along with Dioxus which is the main post here.

    I'd expect there to be something useable by the end of 2023.

What are some alternatives?

When comparing iced-counter2 and druid you can also consider the following projects:

wry - Cross-platform WebView library in Rust for Tauri.

iced - A cross-platform GUI library for Rust, inspired by Elm

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

iced - Blazing fast and correct x86/x64 disassembler, assembler, decoder, encoder for Rust, .NET, Java, Python, Lua

Druid - Apache Druid: a high performance real-time analytics database.

gtk - DEPRECATED, use https://github.com/gtk-rs/gtk3-rs repository instead!

Azul - Desktop GUI Framework

webrender - A GPU-based renderer for the web

Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]