hypergraph
staticvec
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hypergraph | staticvec | |
---|---|---|
7 | 10 | |
267 | 267 | |
- | - | |
3.0 | 4.9 | |
about 1 month ago | 11 months ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hypergraph
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Hypergraph - a data structure library to generate directed hypergraphs
Thanks! There's some benchmarks done here https://github.com/yamafaktory/hypergraph/blob/main/benches/performance.rs but you have to clone the project and test it locally. I can also move that to the CI workflow.
- Hypergraph - a data structure library to create a directed hypergraph in which a hyperedge can join any number of vertices.
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Show HN: Hypergraph, a data structure library to generate directed hypergraphs
What triggers the initial willingness to implement something with hypergraphs was indeed the Wolfram physics project! https://github.com/yamafaktory/hypergraph/discussions/11#dis...
- Show HN: Hypergraph, a Rust data structure library to create directed hypegraphs
staticvec
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Posting asking if the Rust Reddit community is overly regulated gets regulated.
This crate of mine for example is currently literally unusable until the deeply fundamental features that John Random kinda-sorta removed in this pull request, ostensibly in preparation for whatever shittily stated syntax is ultimately establihed by whatever the hell "keyword generics" actually is (I really don't know, like this isn't a joke, I fundamentally do not understand what the fuck they're proposing at all in any way or how it's meaningfully and usefullly different from the previous syntax).
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Alternative for Vec for variable size arrays in no_std environment?
If you're on nightly, I have a crate that I'd say would seem to be exactly what you're looking for.
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Why do Rust crates rarely have good documentation?
I'd say the module system can sometimes get in the way of even the most technically well-documented crate out there. It's why for example I carefully rexport the various types implemented by my crate StaticVec from lib.rs such that the main docs page looks like this, even though "under the hood" everything is actually about as modular as you might expect it to be.
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There's always something new and interesting to see on your Rust crate's Github Traffic page
Here.
- StaticVec 0.11.0 - fully fixed for current nightly Rust and updated to the 2021 edition
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Zig programming language 0.9.0 released
Your link there is rather outdated. mem::unitialized() is deprecated and not recommended for use. MaybeUninit works more than fine in my experience, anyways.
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What can C++ do that Rust can’t? (2021 edition)
The lack of decltype-esque functionality has consequences that are far-reaching enough to be worthy of more than a throwaway mention, IMO. See this ongoing issue for a crate of mine, for example.
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How do I implement a StackVec in no_std that allows me to store arbitrary &str's?
If you're on nightly, my crate StaticVec definitely has your use case covered and then some.
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StaticVec 0.10.6 - const `push`, const `pop, const `insert, the return of `intersperse` also as a `const fn`, and more!
Looks like this crate uses the full const_generics instead of min_const_generics (see here), along with a couple dozen other unstable features. I'm not sure how much of that could easily be removed, since it is often the tendency to enable tons of unstable features when you are already on nightly because of something like const generics.
- StaticVec 0.10.6: const `push`, const `pop`, const `insert`, the return of `intersperse` now also as a `const fn`, and more!
What are some alternatives?
Rust - All Algorithms implemented in Rust
staticstep - Provides truly zero-cost alternatives to Iterator::step_by for both incrementing and decrementing any type that satisfies RangeBounds<T: Copy + Default + Step>.
Toshi - A full-text search engine in rust
compile-time-regular-expressions - Compile Time Regular Expression in C++
rpds - Rust persistent data structures
rust - Rust for the xtensa architecture. Built in targets for the ESP32 and ESP8266
hello-world.rs - 🚀Memory safe, blazing fast, configurable, minimal hello world written in rust(🚀) in a few lines of code with few(1092🚀) dependencies🚀
zigmod - 📦 A package manager for the Zig programming language.
grid - Two dimensional grid data structure
containers - Containers backed by std.experimental.allocator
perfecthash - A performant, parallel, probabilistic, random acyclic-graph, low-latency, perfect hash generation library.
rust - Empowering everyone to build reliable and efficient software.