hydracastlelabyrinth
A port to Linux (and OpenPandora / DragonBox Pyra / ODroid / PocketCHIP / GameShell / AmigaOS4 / MorphOS / Emscripten) of Hydra Castle Labyrinth (a "metroidvania" kind of game). Status: Working. (by ptitSeb)
openmv
An open source metroidvania engine. (by quou)
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hydracastlelabyrinth | openmv | |
---|---|---|
3 | 4 | |
79 | 68 | |
- | - | |
6.5 | 0.0 | |
2 months ago | over 1 year ago | |
C | C | |
GNU General Public License v3.0 only | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hydracastlelabyrinth
Posts with mentions or reviews of hydracastlelabyrinth.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-29.
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Box64 and RISC-V
I was a bit doubtfull of that claim about RV64 code compacity compared to x86_64, so I tried myself. I used 2 of projects https://github.com/ptitSeb/stuntcarremake and https://github.com/ptitSeb/hydracastlelabyrinth.git and I built them with default option, in release mode on both RV64 and x86_64 to compare the generated file size.
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I love Cave Story/Dōkutsu Monogatari. Is there anything else like it for the MiyooMini?
Hopefully someone ports over Hydra Castle Labyrinth. It was ported to 3DS and then to Linux, so it should be fairly straightforward for the Miyoo.
- FOSS/Open source Metroidvania
openmv
Posts with mentions or reviews of openmv.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-23.
- Can't figuring out how to create a simple level editor for a game library
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create a hash table from a txt file
header source
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FOSS/Open source Metroidvania
Someone posted a FOSS MV engine recently: https://github.com/veridisquot/openmv
- A small game engine I've been working on for a few months. It is written from scratch and only depends on operating system libraries. I'm going to use it to make a metroidvania game.
What are some alternatives?
When comparing hydracastlelabyrinth and openmv you can also consider the following projects:
AM2Rrc
cave-story-md - A fan port of Cave Story for the Sega Mega Drive
ecs-faq - Frequently asked questions about Entity Component Systems
Serious-Engine - A port to the OpenPandora (and working fine on plain Linux) of the open source version of a game engine developed by Croteam for the classic Serious Sam games. Status: Working (for both FE and SE).
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
lagrange - A Beautiful Gemini Client
flecs - A fast entity component system (ECS) for C & C++
Superstar-Game-Suite - A top-down 2D game creation suite for platforming, world building, and story telling.
embed - Forward, no matter what.