hydra VS processing

Compare hydra vs processing and see what are their differences.

hydra

Livecoding networked visuals in the browser (by hydra-synth)

processing

Source code for the Processing Core and Development Environment (PDE) (by processing)
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hydra processing
15 457
2,091 6,453
1.6% 0.2%
7.7 0.0
17 days ago 5 months ago
JavaScript Java
GNU Affero General Public License v3.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hydra

Posts with mentions or reviews of hydra. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-14.
  • Resolume
    6 projects | news.ycombinator.com | 14 Mar 2024
    Different hydra

    https://github.com/hydra-synth/hydra

  • VVVV – A Hybrid Visual/Textual Development Environment
    6 projects | news.ycombinator.com | 23 Feb 2024
    I heard about vvvv in my first year of studying in this industry. And kyma for sound design.

    But I later discovered that the more mainstream ones are puredata and its commercial version max/msp. for sound design I also use: supercollider and csound.

    After some years, I felt that I still preferred text-based interaction while I need some even simpler live coding or prototyping tool. so I made glicol.

    for visuals, I would recommend:

    https://hydra.ojack.xyz/

    and

    https://nannou.cc/

  • Genuary 2024: Generative Art / Creative Coding Month
    3 projects | news.ycombinator.com | 31 Dec 2023
    https://www.youtube.com/watch?v=-QY2x6aZzqc

    Graphics

    - Processing is a great place to start: https://www.youtube.com/watch?v=4JzDttgdILQ

    - Great intro to programming shaders for art from kishimisu: https://www.youtube.com/watch?v=f4s1h2YETNY

    - Inigo Quilex invented ShaderToy among other things. I haven't watched this yet but I'm sure it's awesome: https://www.youtube.com/watch?v=BFld4EBO2RE

    - Hydra looks pretty neat for live-coding graphics in the browser: https://hydra.ojack.xyz/

    I was really hoping to find a platform that would allow for integrating a programmatic 'score' of music and drive visuals from it, like one step above just using the wave-form to trigger visuals.. I don't know if I've found what I'm happy with yet.. I think I'll try to hook up the OSC signals from SuperCollider with some visuals, but not sure. I want to use shaders if possible, and SC doesn't really support that. Gibber seems great but I'm not sure. Maybe Tidal has it, but the Tidal lang might take a while to learn. I want to use raw frequency values for the notes as much as possible, and that's really easy in SC. I don't want to be stuck using midi notes.

  • Just came across this live, in-browser video synth. They say it handles audio and video input, plus it's open source. Looks pretty cool.
    1 project | /r/videosynthesis | 21 Sep 2023
  • Show HN: Hydra - Open-Source Columnar Postgres
    6 projects | news.ycombinator.com | 19 Sep 2023
    Or https://github.com/hydra-synth/hydra (Livecoding networked visuals in the browser, since 2017)
  • Software vs hardware
    1 project | /r/videosynthesis | 12 Jun 2023
    http://hydra.ojack.xyz would be my secondary recommendation. You can pull all different kinds of source into it and do lots of the typical video mixer effects plus a lot more.
  • I hooked up Ableton to my P5/Vue.js instance
    1 project | /r/vuejs | 17 Apr 2023
    If you like this, then you will probably like /r/livecoding. https://hydra.ojack.xyz/ is a great starting point if you'd like to code visuals - it is JS based, reactive to audio, quite easy to get started.
  • Crossposed on r/synthesizers, hoping for beginner hardware recommendations
    1 project | /r/videosynthesis | 31 Mar 2023
    hydra - this is a free browser based coding environment that generates visuals. There’s a lot of documentation on their site on how to use it which is great. I’m not super knowledgeable on it but there’s a very active discord server.
  • Looking for free (or cheap) iPad (or browser based) visual generators
    1 project | /r/vjing | 26 Feb 2023
    Hi there, I just have a friends small party and I'm looking for online visual generators to mix into Resolume via iPad or web browser, is just for fun so is not worth to generate visuals from scratch since is a very small party and we want only to have fun with the projector so I'm looking for online (or iPad apps) that can generate visual elements to mix like ( http://spacetypegenerator.com/ , https://hydra.ojack.xyz/ or https://patatap.com/) so I can run them in an iPad and have some fun with feedback and Resolume. Do you know more resources like this?
  • Help with Hydra.ojack
    1 project | /r/CodingHelp | 9 Jan 2023
    Im using hydra.ojack.xyz for a university project and am having some issues. I am aiming to use my laptop mic to affect the onscreen visuals with the audio. I have literally 0 coding knowledge so was using openAI for help but the code its giving me doesn't seem to be working.

processing

Posts with mentions or reviews of processing. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-26.
  • Our tools shape our selves
    1 project | news.ycombinator.com | 4 Apr 2024
    reply

    I disagree. There are so many creative tools that are now online that you can access from your browser that were not envisioned in the original web. It is obviously true that not EVERY website is about creation (but to expect that seems unreasonable?), but even Wikipedia is a collaborative project.

    Examples include products from big vendors like Adobe's Photoshop, to smaller products like SketchUp, to more indy generative art tools like https://processing.org and Strudel (https://news.ycombinator.com/item?id=39924210).

  • Let's compile like it's 1992
    4 projects | news.ycombinator.com | 26 Feb 2024
    Would processing[0] be a good fit? It's designed to be easy to use and learn but powerful enough for professional use. Very quick to get cool stuff moving on a screen and the syntax is Java with a streamlined editing environment.

    [0] https://processing.org/

  • VVVV – A Hybrid Visual/Textual Development Environment
    6 projects | news.ycombinator.com | 23 Feb 2024
  • Random Animations
    5 projects | news.ycombinator.com | 18 Jan 2024
  • Penrose – Penrose
    13 projects | news.ycombinator.com | 12 Jan 2024
  • Program a "Weakest link" for myself IRL game
    1 project | /r/learnprogramming | 9 Dec 2023
    I would personally use the language Processing. It's the one I use the most. And it's relatively easy to start drawing text, squares, and do other kinds of things. (It's kind of like java, but without all the boilerplate code)
  • Turbo Pascal Turns 40
    8 projects | news.ycombinator.com | 30 Nov 2023
    Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days.

    It was the only creative coding framework that had complete, offline documentation like that at the time I might add. OpenFrameworks is still mostly autogenerated stubs for example.

    IMO it was one of the things that gave Processing an edge in educational contexts over all alternatives. I was pretty sad to see p5.js not fully continue that tradition and require that you go online to read the docs, and that it's not a static website but that text is rendered with javascript when you open it (still complete and with examples though).

    https://processing.org/

    https://p5js.org/

  • Ben Fry Resigns from the Processing Foundation
    1 project | news.ycombinator.com | 3 Oct 2023
    Processing is very cool, especially if you like graphics.

    https://processing.org/

    Processing is a flexible software sketchbook and a language for learning how to code. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning and prototyping.

  • Arduino raises $22M Series B round
    1 project | news.ycombinator.com | 7 Sep 2023
    And it's not even their IDE. They just slapped some AVR compilers into Processing

    https://processing.org/

  • Što dati djetetu da uči/radi?
    2 projects | /r/CroIT | 6 Jul 2023

What are some alternatives?

When comparing hydra and processing you can also consider the following projects:

citus - Distributed PostgreSQL as an extension

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

hydra - Hydra: Column-oriented Postgres. Add scalable analytics to your project in minutes.

manim - A community-maintained Python framework for creating mathematical animations.

TinyLlama - The TinyLlama project is an open endeavor to pretrain a 1.1B Llama model on 3 trillion tokens.

Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.

hydra - Livecoding networked visuals in the browser

kaboom.js - 💥 JavaScript game library

tinyllama - A tiny x86 retro computer

openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics

thc-hydra - hydra

love - LÖVE is an awesome 2D game framework for Lua.