Genuary 2024: Generative Art / Creative Coding Month

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  • genuary2022

    Discontinued My entries for Genuary2022

  • Sonic Pi

    Code. Music. Live.

  • https://www.youtube.com/playlist?list=PLPYzvS8A_rTYEba_4SDvR...

    - Sonic Pi is built on-top of SuperCollider, but it's MUCH easier to get started with making bleeps and bloops. Sam Aaron, who originally created Overtone (a Clojure front-end for SuperCollider) created Sonic Pi initially to teach kids computer programming and music, but now it's turning into a pretty nice live-coding setup. The language is basically a DSL extension of Ruby, and although it's very elegant, I feel like it's a little nerfed in terms of a full language when compared to SCLang, so I'm sticking with the latter for now. High recommend checking it out if you're new to making music or code. https://sonic-pi.net/

    - This 'Intro To Live Coding' vid from Alex McLean is great. Gives a good overview of a few fun tools out there that I won't mention here for sake of time (check out Gibber and Hydra for web-based coding things. Gibber is really slick). Alex invented Tidal Cycles, which I feel is like god-tier in terms of power and conciseness. Maybe I'll tinker with Tidal someday, but I want to start with SC.

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  • hydra

    Livecoding networked visuals in the browser (by hydra-synth)

  • https://www.youtube.com/watch?v=-QY2x6aZzqc

    Graphics

    - Processing is a great place to start: https://www.youtube.com/watch?v=4JzDttgdILQ

    - Great intro to programming shaders for art from kishimisu: https://www.youtube.com/watch?v=f4s1h2YETNY

    - Inigo Quilex invented ShaderToy among other things. I haven't watched this yet but I'm sure it's awesome: https://www.youtube.com/watch?v=BFld4EBO2RE

    - Hydra looks pretty neat for live-coding graphics in the browser: https://hydra.ojack.xyz/

    I was really hoping to find a platform that would allow for integrating a programmatic 'score' of music and drive visuals from it, like one step above just using the wave-form to trigger visuals.. I don't know if I've found what I'm happy with yet.. I think I'll try to hook up the OSC signals from SuperCollider with some visuals, but not sure. I want to use shaders if possible, and SC doesn't really support that. Gibber seems great but I'm not sure. Maybe Tidal has it, but the Tidal lang might take a while to learn. I want to use raw frequency values for the notes as much as possible, and that's really easy in SC. I don't want to be stuck using midi notes.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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