polar-configfile VS tateti-tateti

Compare polar-configfile vs tateti-tateti and see what are their differences.

polar-configfile

Config file parsing/writing [Haskell] (by polar-engine)

tateti-tateti

Meta tic-tac-toe ncurses game. (by clrnd)
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polar-configfile tateti-tateti
- -
1 4
- -
0.0 0.0
over 7 years ago over 8 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

polar-configfile

Posts with mentions or reviews of polar-configfile. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning polar-configfile yet.
Tracking mentions began in Dec 2020.

tateti-tateti

Posts with mentions or reviews of tateti-tateti. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning tateti-tateti yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing polar-configfile and tateti-tateti you can also consider the following projects:

aeson-tiled - Aeson instances for Tiled map editor types

h2048 - An Implementation of Game 2048

call - Not an insufficient game engine

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

macbeth-lib - A beautiful FICS client

rattletrap - :car: Parse and generate Rocket League replays.

breakout - Breakout

falling-turnip - falling sand game with regular parallel arrays.

bishbosh - A chess-game which can be rendered in a terminal using raw ASCII, or used as an engine by xboard

battleships - Angewandte Funktionale Programmierung

ixshader - A shallow embedding of the OpenGL Shading Language in Haskell

Nomyx - The Nomyx game