tateti-tateti VS rattletrap

Compare tateti-tateti vs rattletrap and see what are their differences.

tateti-tateti

Meta tic-tac-toe ncurses game. (by clrnd)

rattletrap

:car: Parse and generate Rocket League replays. (by tfausak)
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tateti-tateti rattletrap
0 3
4 139
- -
0.0 6.8
over 7 years ago 2 days ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tateti-tateti

Posts with mentions or reviews of tateti-tateti. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning tateti-tateti yet.
Tracking mentions began in Dec 2020.

rattletrap

Posts with mentions or reviews of rattletrap. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-03.

What are some alternatives?

When comparing tateti-tateti and rattletrap you can also consider the following projects:

h2048 - An Implementation of Game 2048

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

netwire-input-glfw - MonadInput instances for GLFW based netwire programs

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

falling-turnip - falling sand game with regular parallel arrays.

MazesOfMonad - simple game

battleships - Angewandte Funktionale Programmierung

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

freekick2 - A simple soccer game

Nomyx - The Nomyx game

werewolf - A game engine for running werewolf in a chat client

dominion - A Dominion simulator in Haskell