tateti-tateti VS h2048

Compare tateti-tateti vs h2048 and see what are their differences.

tateti-tateti

Meta tic-tac-toe ncurses game. (by clrnd)

h2048

An Implementation of Game 2048 (by Javran)
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tateti-tateti h2048
0 0
4 14
- -
0.0 0.0
over 8 years ago over 4 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tateti-tateti

Posts with mentions or reviews of tateti-tateti. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning tateti-tateti yet.
Tracking mentions began in Dec 2020.

h2048

Posts with mentions or reviews of h2048. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning h2048 yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing tateti-tateti and h2048 you can also consider the following projects:

hs2048 - :1234: A 2048 game clone in Haskell.

breakout - Breakout

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

tcod-haskell - Haskell bindings to libtcod

rattletrap - :car: Parse and generate Rocket League replays.

aeson-tiled - Aeson instances for Tiled map editor types

falling-turnip - falling sand game with regular parallel arrays.

battleships - Angewandte Funktionale Programmierung

Nomyx - The Nomyx game

freekick2 - A simple soccer game

gloss-game - A convenience wrapper around the Gloss library to make writing games in Haskell even easier

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at