hot-lib-reloader-rs
Reload Rust code without app restarts. For faster feedback cycles. (by rksm)
macroquad-egui
Macroquad egui DevTools: adding a visual 🐞 debugging user interface for developers to Rust Macroquad game using ⚡️ egui. (by rodneylab)
hot-lib-reloader-rs | macroquad-egui | |
---|---|---|
1 | 1 | |
535 | 0 | |
- | - | |
6.2 | 7.9 | |
24 days ago | 3 days ago | |
Rust | Rust | |
MIT License | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hot-lib-reloader-rs
Posts with mentions or reviews of hot-lib-reloader-rs.
We have used some of these posts to build our list of alternatives
and similar projects.
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Hot Reloading Rust – For Fun and Faster Feedback Cycles
> have a "release" compilation mode that removes the hot reloading entirely
Oh that is easy to do thanks to Rust features, see the reload-feature example: https://github.com/rksm/hot-lib-reloader-rs/tree/master/exam...
macroquad-egui
Posts with mentions or reviews of macroquad-egui.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-05-02.
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Macroquad egui DevTools: Rust Game Debugging UI
I hope you found this useful. As promised, you can get the full project code on the Rodney Lab GitHub repo. I would love to hear from you, if you are also new to Rust game development. Do you have alternative resources you found useful? How will you use this code in your own projects?