hob3l
three-bvh-csg
hob3l | three-bvh-csg | |
---|---|---|
1 | 4 | |
237 | 520 | |
- | - | |
4.3 | 9.0 | |
about 1 year ago | 15 days ago | |
C | JavaScript | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hob3l
-
One of the handiest things I’ve designed. For determining hole sizes in prints for screws or bolts of any size, pass through or threading in.
One option is to eliminate the STL step entirely. One experimenter claimed that they could slice an object in openscad using the CSG model 100 times faster than generating a normal mesh. Technically, it still generates a mesh but does it layer by layer. https://github.com/moehriegitt/hob3l
three-bvh-csg
-
Is there a tutorial for making a CAD tool with Three.js?
there's csg, but that's just very simple boolean operations https://codesandbox.io/s/csg-house-y52tmt try this library for instance https://github.com/gkjohnson/three-bvh-csg
-
RT/CSG v2, very simple, declarative constructive solid geometry
rt/csg is a thin abstraction around the amazing three-bvh-csg library by @garrettkjohnson which enables these complex operations to be fast enough for runtime use.
- Make corners of mesh rounded
-
react-three/csg, a very simple to use csg abstraction
this is the vanilla library that enables it: https://github.com/gkjohnson/three-bvh-csg the fastest csg implementation i have ever tried.
What are some alternatives?
neptune3pro - Opensource files for ELEGOO Neptune 3 Pro FDM 3D printer
THREE-CSGMesh - Conversion of a CSG library for use with modern THREE.js
three-mesh-bvh - A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
3DTilesRendererJS - Renderer for 3D Tiles in Javascript using three.js
GameDev - 👾 The code for my game dev + computer graphics experiments on YouTube. [Moved to: https://github.com/SuboptimalEng/Gamedex]
webxr-threejs-midi-visualizer - WebXR, augmented reality MIDI data visualization, built with Three.js and Tone.js. See video: https://youtu.be/lIecCGtbqSM
three-js-games - 👾 The code for my Three.js game dev experiments on YouTube.
seiri - https://youtu.be/c_YhltkgsgQ
three-gpu-pathtracer - Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
mainsail-advanced-filament-swap - Adds a GUI to filament changes and filament runouts for Klipper systems running Mainsail.
webgl2-examples - A collection of WebGL 2.0 examples for undergraduate computer graphics courses.
flsun.community - Source for the flsun community page