hlua
Rust library to interface with Lua (by tomaka)
Racer
Rust Code Completion utility (by racer-rust)
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hlua | Racer | |
---|---|---|
3 | 2 | |
496 | 3,362 | |
- | 0.0% | |
0.0 | 0.0 | |
over 4 years ago | 5 months ago | |
C | Rust | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hlua
Posts with mentions or reviews of hlua.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-22.
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Are there any embeddable languages in rust?
The C++ language doesn’t embed Lua, various game engines (and other applications) written in C++ do, using an API binding that provides a C++ wrapper around Lua’s underlying C API. Well there are Lua bindings for Rust as well (as a randomly selected example see hlua), and there are bindings for several other languages as well (like Python).
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Rust's interface to the Lua programming language is called 'mlua'. not Lust. This should get fixed.
There's an older binding called hlua https://github.com/tomaka/hlua
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Does rust have function works like eval?
hlua or rlua are what you want for Lua, rust-cpython or PyO3 for Python, rutie for Ruby, and possibly deno_core for JavaScript.
Racer
Posts with mentions or reviews of Racer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-17.
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Disable Racer and eldoc?
I recently have decided to switch to it full time, and I've encountered some annoyances while developing in Rust in it. The default rust setup uses eldoc combined with racer, which has been deprecated for a while now, for auto completion and stuff like that.
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rust-analyzer changelog #113
On the server side, things are better, but RLS is still using racer for completions, which was never quite precise for me, and has a big disclaimer of "use rust-analyzer instead" in the README.
What are some alternatives?
When comparing hlua and Racer you can also consider the following projects:
Rhai - Rhai - An embedded scripting language for Rust.
Rust Language Server - Repository for the Rust Language Server (aka RLS)
rust-lua - Safe Rust bindings to Lua 5.1
rust-analyzer - A Rust compiler front-end for IDEs [Moved to: https://github.com/rust-lang/rust-analyzer]
rlua - High level Lua bindings to Rust
rust-analyzer - A Rust compiler front-end for IDEs
td_rlua - Zero-cost high-level lua 5.3 wrapper for Rust
vscode-rust
rust-lua53 - Lua 5.3 bindings for Rust
neon - Rust bindings for writing safe and fast native Node.js modules.
Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/
YouCompleteMe - A code-completion engine for Vim