hlsdk-portable
ForYourselfBuildMod
hlsdk-portable | ForYourselfBuildMod | |
---|---|---|
3 | 1 | |
274 | 2 | |
1.1% | - | |
8.8 | 10.0 | |
3 days ago | about 1 year ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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hlsdk-portable
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I have 2 questions about half life rtx
You can get the Half-Life game dlls in 64-bit by compiling the portable Half-Life SDK for 64-bit from here: https://github.com/FWGS/hlsdk-portable. The default git branch is just Half-Life but there are branches for lots of different Half-Life mods. They're not all complete though. Blue Shift is supposedly ready and stable but Opposing Force isn't.
- Does a Mac run any half life (and valve in general) games?
- Batocera 30 is out
ForYourselfBuildMod
What are some alternatives?
xash3d-fwgs - Xash3D FWGS engine
BunnymodXT - Speedrun and TAS tool for Half-Life & friends.
halflife-updated - Half-Life SDK updated to compile under VS2019 and 2022. Check README.md for more information.
halflife-bs-updated - Half-Life: Blue Shift SDK based on Half-Life Updated, with bug fixes. Check README.md for more information.
Portal-Base - Port of Portal 1 2007 leaked source code to Source SDK 2013. Also includes fixes for Half-Life 2 maps and gameplay.
halflife-op4-updated - Half-Life: Opposing Force SDK based on Half-Life Updated, with bug fixes. Check README.md for more information.
source-sdk-bullet-physics - Bullet Physics Injection for Source SDK 2013
xash-extras - Extras files for Xash3D FWGS engine. Includes textures for WON-style menu, some recommended configs, etc
PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++
bspguy - Tool for editing GoldSrc maps without decompiling