heirloom-ex-vi
Compactor
heirloom-ex-vi | Compactor | |
---|---|---|
6 | 83 | |
59 | 1,037 | |
- | - | |
0.0 | 0.0 | |
5 months ago | over 1 year ago | |
C | Rust | |
GNU General Public License v3.0 or later | MIT License |
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heirloom-ex-vi
- Ask HN: What tools are you a 10/10 on?
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OpenVi: Portable OpenBSD vi for Unix systems
Using Carsten Kunze's actively maintained continuation of Gunnar Ritter's (outstanding) traditional ex/vi project is highly recommended. See https://github.com/n-t-roff/heirloom-ex-vi/.
The parent project on SourceForge hasn't had any activity for 15 years, nor a release in 17+ years, but still contain various known bugs, all of which are fixed in Carsten Kunze's project.
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POSIX command line editing standard?
Attempting this clone of traditional vi from GitHub instead of SourceForge (the SF version lacked libuxre which was available on the GH version), it looks like heirloom ex also cleared the screen, unlike ed(1).
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The Unix EX Editor by Bill Joy (Basics)
I came across a more recently updated copy of that code which works with modern terminals "out of the box", and includes other bugfixes: https://github.com/n-t-roff/heirloom-ex-vi
Compactor
- Just a reminder that you can free up storage space by compressing your games with Compactor
- Compactor: User interface for Windows 10 filesystem compression
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With the Size Modern AAA games come in, is it possible that you could mod a game into being Smaller?
You can already do the very basic version of that by using Compactor. Essentially it uses Windows 10's compression algorithms to make your games smaller. A lot of variance between games based on what their files consist of, but I generally get ~25% more space on my drives. Of course, a single update to the game might mean that you have to pack them again, but it's still a pretty good upside with practically no performance loss.
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STARFIELD system requirements
This will also help.
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A message from GSC Game World team!
ARK practically needs its own 500GB SSD, specially if you start installing mods on top of having all of the DLCs. However, it's possible to bring down its size massively if you use this software, it works exceptionally well in ARK, being able to reduce it to about half its size. For example, my ARK installation went from like 320 GB to 175 I believe, which is still huge, but only about as much as any modern AAA game.
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Modern Game File Sizes Be Like
You can chuck compact.exe at it by hand (use the /exe option), or if you'd prefer to avoid the command line there's my Compactor tool, or the venerable CompactGUI.
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Time to upgrade
They actually don't compress it. Using a simple compressor like this one for instance, the size decreases by half, if not a bit more than it. Tested it with the base game and it went from 200GB to 100GB.
- The era of 100GB games is upon us, and the average PC gamer is underprepared
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PC Gamer: The era of 100GB games is upon us, and the average PC gamer is underprepared
I should press on and finish my Compactor rewrite, I guess.
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what are some software's that should be noted?
7zip, microsoft powertoys (useful utilities n stuff), hyper-v (VM stuff), OBS, optimizer (https://github.com/hellzerg/optimizer) (privacy stuff + system tweaks), compactor (https://github.com/Freaky/Compactor) (uses windows compact.exe and provides a GUI for a otherwise cmd based tool) also qbittorrent
What are some alternatives?
nvi2 - A multibyte fork of the nvi editor for BSD
CompactGUI - Transparently compress active games and programs using Windows 10/11 APIs
OpenVi - OpenVi: Portable OpenBSD vi for UNIX systems
CompactGUI - Transparently compress active games and programs using Windows 10/11 APIs [Moved to: https://github.com/IridiumIO/CompactGUI]
neovim - Vim-fork focused on extensibility and usability
dxvk-async
AppGrid - macOS window manager with Vim–like hotkeys
w64devkit - Portable C and C++ Development Kit for x64 (and x86) Windows
pEmacs - pEmacs - Perfect Emacs
compress-tools-rs - A Swiss Army Knife for handling compressed data in Rust
multipass - Multipass orchestrates virtual Ubuntu instances
tantivy - Tantivy is a full-text search engine library inspired by Apache Lucene and written in Rust