Compactor
compress-tools-rs
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Compactor | compress-tools-rs | |
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83 | 2 | |
1,037 | 70 | |
- | - | |
0.0 | 4.5 | |
over 1 year ago | about 1 month ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
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Compactor
- Just a reminder that you can free up storage space by compressing your games with Compactor
- Compactor: User interface for Windows 10 filesystem compression
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With the Size Modern AAA games come in, is it possible that you could mod a game into being Smaller?
You can already do the very basic version of that by using Compactor. Essentially it uses Windows 10's compression algorithms to make your games smaller. A lot of variance between games based on what their files consist of, but I generally get ~25% more space on my drives. Of course, a single update to the game might mean that you have to pack them again, but it's still a pretty good upside with practically no performance loss.
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STARFIELD system requirements
This will also help.
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A message from GSC Game World team!
ARK practically needs its own 500GB SSD, specially if you start installing mods on top of having all of the DLCs. However, it's possible to bring down its size massively if you use this software, it works exceptionally well in ARK, being able to reduce it to about half its size. For example, my ARK installation went from like 320 GB to 175 I believe, which is still huge, but only about as much as any modern AAA game.
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Modern Game File Sizes Be Like
You can chuck compact.exe at it by hand (use the /exe option), or if you'd prefer to avoid the command line there's my Compactor tool, or the venerable CompactGUI.
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Time to upgrade
They actually don't compress it. Using a simple compressor like this one for instance, the size decreases by half, if not a bit more than it. Tested it with the base game and it went from 200GB to 100GB.
- The era of 100GB games is upon us, and the average PC gamer is underprepared
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PC Gamer: The era of 100GB games is upon us, and the average PC gamer is underprepared
I should press on and finish my Compactor rewrite, I guess.
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what are some software's that should be noted?
7zip, microsoft powertoys (useful utilities n stuff), hyper-v (VM stuff), OBS, optimizer (https://github.com/hellzerg/optimizer) (privacy stuff + system tweaks), compactor (https://github.com/Freaky/Compactor) (uses windows compact.exe and provides a GUI for a otherwise cmd based tool) also qbittorrent
compress-tools-rs
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Hey Rustaceans! Got a question? Ask here (1/2023)!
I can't seem to cross compile code with library compress-tools. The linker would fail when I do it for some reason. Can anyone please help?
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Downloading multiple files concurrently. Do I need async?
That is also an I/O operation. Luckily it seems like they have Tokio support. But my question is what if they didn't (hypothetically), would that be a blocking I/O? Would I have to call it using spawn_blocking in that case?
What are some alternatives?
CompactGUI - Transparently compress active games and programs using Windows 10/11 APIs
rust-brotli - Brotli compressor and decompressor written in rust that optionally avoids the stdlib
CompactGUI - Transparently compress active games and programs using Windows 10/11 APIs [Moved to: https://github.com/IridiumIO/CompactGUI]
indicatif - A command line progress reporting library for Rust
dxvk-async
tock - A secure embedded operating system for microcontrollers
w64devkit - Portable C and C++ Development Kit for x64 (and x86) Windows
ouch - Painless compression and decompression in the terminal
tantivy - Tantivy is a full-text search engine library inspired by Apache Lucene and written in Rust
orz - a high performance, general purpose data compressor written in the crab-lang
uBlock-issues - This is the community-maintained issue tracker for uBlock Origin
rc-zip - ZIP format implementation in Rust, sans-io