heaps | SFML | |
---|---|---|
21 | 122 | |
3,153 | 9,729 | |
0.6% | 1.2% | |
9.7 | 9.6 | |
about 21 hours ago | 1 day ago | |
Haxe | C++ | |
MIT License | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
heaps
- Not only Unity...
- List of Unity alternatives
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Unity's Trap
Maybe the engine used for Dead Cells, https://heaps.io ?
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Ask HN: Best stack to make a 2D game in 2023
I've personally had a very good experience with Haxe and Haxeflixel (https://haxeflixel.com/) although Heaps (https://heaps.io/) seems to be more popular nowadays.
Haxe is very nice as a language, can easily cross-compile to a lot of targets, Haxeflixel is heavily inspired by some Actionscript framework and has a lot of goodies. Maybe Heaps is more mature, up to date and allows for more advanced features.
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What is the worst engine you've ever used and why?
Not really the worst, but you can say my least favorite, and that would be heaps.io
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why are gamedevs so against sharing code?
Yeah I think it's ideal for 2D development. Look into heaps.io . . you might like it! These days it seems the best source of community for haxe is in their official discord server.
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Picking a language
Many frameworks will let you export for the web, even if you don't code your game in JS. Unity, Godot, Bevy(?), heaps.io ... the list goes on and on.
- Ask HN: Why Adobe still can't figure out Flash on WASM?
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I tried the Flash AS3 at school and it was nice
It takes a little while to get comfortable with heaps.io, largely because tutorials in the Haxe world are pretty limited. Here's a good place to start:
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Everybody always says to 'build your own projects' or 'solve your own problems', what are some things you've done or personally solved for yourself that can inspire others to get their own ideas from?
I'm going to go out on a limb and say that most people use Unity or Godot for jams these days. But as long as your framework exports for the web, you should be fine. Personally, I use haxe and heaps.io, but it's a bit of an outlier and probably requires learning a new language on top of learning a framework.
SFML
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Ask HN: How to create a simple 2D game in C?
Take a look at SFML. Very easy to get started, and quite capable.
https://www.sfml-dev.org/
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rewriting a java project to C++, a bit lost on something.
As for windows, you'd probably be alright looking into SFML, you can see their Getting Started tutorial for how to install it in your IDE of choice.
- Ajutor in privinta incercarii a face un joc
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Not only Unity...
SFML (zlib/C++) https://github.com/SFML/SFML
- Integrate web support in sfml
- SFML 2.6.1
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Make a game engine in C++
SDL or SFML for drawing. They are both gfx libs but are used differently so read about what you thing suits you better.
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C++ Project Ideas?
Make a game with https://www.sfml-dev.org/ (I used SFML Rust to start learning Rust)
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link_libraries in Neat and Efficient way
cmake_minimum_required(VERSION 3.16) project(CMakeSFMLProject LANGUAGES CXX) include(FetchContent) FetchContent_Declare(SFML GIT_REPOSITORY https://github.com/SFML/SFML.git GIT_TAG 2.6.0) FetchContent_MakeAvailable(SFML) add_executable(CMakeSFMLProject src/main.cpp) target_link_libraries(CMakeSFMLProject PRIVATE sfml-graphics) target_compile_features(CMakeSFMLProject PRIVATE cxx_std_17)
- SFML 2.6.0 Released
What are some alternatives?
flixel - Free, cross-platform 2D game engine powered by Haxe and OpenFL
raylib - A simple and easy-to-use library to enjoy videogames programming
Kha - Ultra-portable, high performance, open source multimedia framework.
SDL - DEPRECATED: Official development moved to GitHub
Godot - Godot Engine – Multi-platform 2D and 3D game engine
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
openfl - The Open Flash Library for creative expression on the web, desktop, mobile and consoles.
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
armory - 3D Engine with Blender Integration
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
GStreamer - GStreamer open-source multimedia framework