harlowe-audio VS TwineHacker

Compare harlowe-audio vs TwineHacker and see what are their differences.

harlowe-audio

An audio library for use with the Twine 2 story format Harlowe (v2.x or higher). (by ChapelR)

TwineHacker

Chrome\Firefox dev-tools extension: How To Debug(Or Cheat) Twine{SugarCube} Variables (by lure0xaos)
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harlowe-audio TwineHacker
9 1
26 20
- -
0.0 2.7
7 months ago over 1 year ago
JavaScript JavaScript
The Unlicense -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

harlowe-audio

Posts with mentions or reviews of harlowe-audio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-04.
  • how to hide the controls sidebar for HAL?
    1 project | /r/twinegames | 17 Jun 2021
    https://twinelab.net/harlowe-audio/#/v2?id=configuration
  • Harlowe Audio Library only working with absolute URLs instead of my Relative URLs?
    1 project | /r/twinegames | 19 May 2021
    Following all the instructions given on the Official HAL Guide I was able to get it working with Absolute URLS. They are placed inside an isolated passage titled "hal.tracks" and work fine. However, for compatibility's sake, I want to use Relative URLS. So currently my sound effects look like this:
  • Java weirdness with HAL?
    2 projects | /r/twinegames | 4 May 2021
    You may want to try copying in the code again, since unless the code you're copying from has an issue (and do make sure it's the latest release from the source), that errors suggests you're missing something causing the brackets not to close. The guide might be of help, if you haven't already followed it.
  • Twine2 Harlowe 3.2.1 Audio/ Sound (how I got it to work on my game)
    1 project | /r/twinegames | 2 Apr 2021
    Harlowe 3.2.1 Harlowe Audio Library (twinelab.net) and Configuration (twinelab.net).
  • How to Pause/Play audio?
    2 projects | /r/twinegames | 30 Mar 2021
    This chunk of the HAL documentationhas some excellent examples of snippets showing pause and play commands for a given track using Harlowe macros. I hope this helps!
  • Harlowe 3.2.1 - Music?
    2 projects | /r/twinegames | 25 Mar 2021
    The Installing HAL in Twine 2 section of the above linked documentation site explains how to add the required JavaScript to the Story JavaScript area of a Twine 2.x application project. It also explains how to add the required CSS to your project's Story Stylesheet area.

TwineHacker

Posts with mentions or reviews of TwineHacker. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing harlowe-audio and TwineHacker you can also consider the following projects:

howler.js - Javascript audio library for the modern web.

sugarcube-2 - SugarCube is a free (gratis and libre) story format for Twine/Twee.

Blooket-Collection - A Collection of Blooket cheats.

custom-macros-for-sugarcube-2 - A collection of systems and macros for Twine.

harlowe-macro-api - Adds an accessible, simplified framework to Harlowe for creating custom macros in JavaScript.

cycy-wrote-custom-macros - Macros for SugarCube 2.

crossover-lite - 🎯 5mb crosshair overlay for Windows.

tweego-setup - A Tweego project boilerplate.