bindings-hamlib
rust-bindgen
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bindings-hamlib | rust-bindgen | |
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- | 50 | |
- | 4,088 | |
- | 3.0% | |
- | 9.0 | |
- | 3 days ago | |
Rust | ||
GNU Lesser General Public License v2.1 only | BSD 3-clause "New" or "Revised" License |
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bindings-hamlib
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Tracking mentions began in Dec 2020.
rust-bindgen
- Rust Bindgen
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ffizz: Build a Beautiful C API in Rust
Rust supports two kinds of FFI: calling into Rust from another language; and calling into another language from Rust. Most of the thought and tooling that exists right now is organized around the second kind. For example, bindgen is a popular tool that generates useful Rust wrappers from a C or C++ header file.
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Best practices in creating a Rust API for a C++ library? Seeking advice from those who've done it before.
I have looked into bindgen, but found that it would not be feasible due to OMPL not having a C API, just C++.
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the graphics driver doesn't work on gentoo.
Yes! Are you running LLVM version 16.0.0 or newer, by any chance? I believe this is an issue with some builds of bindgen with newer versions of LLVM. See https://github.com/rust-lang/rust-bindgen/issues/2488
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Any sort of plugin engine with dynamic load ability and any limitations?
On native, you have to define a C API, probably using a header file. Even if both sides are implemented in Rust, they have to speak that C API (documentation).
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How can I use rust libraries in C++
Bindgen has some functionality for direct talk to C++ https://github.com/rust-lang/rust-bindgen
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Issue resolving dependencies when linking C libraries
I am trying to use rust-bindgen (https://github.com/rust-lang/rust-bindgen) to link a static C library (say `libexample.a`) which is compiled in a separate project with CMake. The `libexample.a` depends on other libraries (for example `libcurl.a`) installed on the system.
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I implemented a NASA image compression algorithm
It looks like the guy you're replying too was kind of an ass, but I do want to point out for anyone else reading that that's not actually that much of a technical limitation: rust code can natively call C code. The main thing you need is a translation of the C library's header file so rustc knows what C functions and structs exist, and that can be automatically generated with bindgen.
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Hey Rustaceans! Got a question? Ask here (5/2023)!
It's quite the different approach, but you could consider using bindgen instead.
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Control hardware using c# or c++ API (dll)
Use bindgen or CXX to create Rust bindings for the C or C++ libraries.
What are some alternatives?
bindings-libpci - Low level bindings to libpci
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python-mpv - Python interface to the awesome mpv media player
cxx - Safe interop between Rust and C++
notmuch - Modern Haskell binding to the Notmuch mail indexer
autocxx - Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers
git-gpush
JNA - Java Native Access
symengine - Haskell bindings to SymEngine
vulkano - Safe and rich Rust wrapper around the Vulkan API
leveldb-haskell - Haskell bindings to LevelDB (https://github.com/google/leveldb)
CC - A small, usability-oriented generic container library.