guestfs-tools
xqemu
guestfs-tools | xqemu | |
---|---|---|
1 | 4 | |
12 | 611 | |
- | 0.0% | |
7.6 | 0.0 | |
9 days ago | about 1 year ago | |
OCaml | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
guestfs-tools
xqemu
-
why can't console games be ran natively?
These projects are called compatibility layers, or "translation layers" sometimes. I think XQEmu (OG XBox on PC) works the same.
-
QEMU Version 6.0.0 Released
Yes:
https://xemu.app/
https://xqemu.com/
Are both original Xbox emulators built off of QEMU. I've only used Xemu, but performance was pretty good for the games I tried on it (it doesn't have a way to upscale rendering yet though).
-
Morrowind Rebooted the Original Xbox Without You Ever Noticing
It's indeed a bit like a kexec.
On system initialization, kernel routines are copied into RAM by the bootloader[1]. Executables run in ring 0, and have a jump table to call kernel routines in their own address space (IIRC) [2].
As such, loading any executable counts as a soft reboot.
Also, there is a functioning open source emulator, Xqemu [3] (and its sibling/fork focused on speed and compatibility more than accuracy, xemu [4])
I recommend reading "17 mistakes Microsoft made in the Xbox security system", which is very informative [5].
[1]: https://xboxdevwiki.net/Boot_Process
[2]: https://xboxdevwiki.net/Kernel
[3]: https://xqemu.com/
[4]: https://xemu.app/
[5]: https://xboxdevwiki.net/17_Mistakes_Microsoft_Made_in_the_Xb...
-
Experimental Nintendo Switch Emulator written in C#
There is one emulator currently that does do that, the "XQEMU" emulator for the original Xbox https://xqemu.com/
It's in its infant stages at the moment according to the "Emulation General" wiki and focuses heavily on "accuracy" over performance
Other emulators such as CXBX-Reloaded have made larger strides, currently emulating roughly 10% of the software library
It's also worth stating, while the Xbox seems like an "easy" target, being based on an ia-32 (Pentium III) PC with an Nvidia GeForce chip (somewhere between a Geforce 2 and 3 at the time) it is an absolutely monstrous beast with minimal documentation about its hardware and numerous "gotchas"
It also has a very small library of 'exclusive' content which detracts from gaining many developers
What are some alternatives?
libguestfs - library and tools for accessing and modifying virtual machine disk images. PLEASE DO NOT USE GITHUB FOR ISSUES OR PULL REQUESTS. See the website for how to file a bug or contact us.
xemu - Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
terraform-provider-libvirt - Terraform provider to provision infrastructure with Linux's KVM using libvirt
Ryujinx - Experimental Nintendo Switch Emulator written in C#
nix-config
box64 - Box64 - Linux Userspace x86_64 Emulator with a twist, targeted at ARM64 Linux devices
libguestfs-common - Common code shared between libguestfs and tools
game-compatibility - Cxbx-Reloaded game compatibilty list, using GitHub issues
QEMU - Official QEMU mirror. Please see https://www.qemu.org/contribute/ for how to submit changes to QEMU. Pull Requests are ignored. Please only use release tarballs from the QEMU website.
UTM - Virtual machines for iOS and macOS
k8s-lab-terraform-libvirt - A Kubernetes lab environment using terraform and libvirt
extract-xiso - Xbox ISO Creation/Extraction utility. Imported from SourceForge.