vte VS unm-hip

Compare vte vs unm-hip and see what are their differences.

unm-hip

The University of New Mexico's Haskell Image Processing Library (by jcollard)
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vte unm-hip
- -
3 82
- -
0.0 0.0
over 7 years ago over 9 years ago
Haskell Haskell
GNU Lesser General Public License v2.1 only LicenseRef-GPL
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vte

Posts with mentions or reviews of vte. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning vte yet.
Tracking mentions began in Dec 2020.

unm-hip

Posts with mentions or reviews of unm-hip. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning unm-hip yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing vte and unm-hip you can also consider the following projects:

brick - A declarative Unix terminal UI library written in Haskell

vinyl-gl - Utilities for working with OpenGL's GLSL shading language and vinyl records.

fltkhs - Haskell bindings to FLTK GUI toolkit.

freetype-simple - single line text rendering in opengles

bindings-GLFW - Low-level Haskell bindings to GLFW

nehe-tuts - OpenGL NeHe tutorials converted to Haskell

Win32 - Haskell support for the Win32 API

picedit - simple set of functions and cli for image manipulation

free-game - The free game engine

Gifcurry - 😎 The open-source, Haskell-built video editor for GIF makers.

GLUtil - Utility functions for working with OpenGL BufferObjects, GLSL shaders, and textures.

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