unm-hip VS vinyl-gl

Compare unm-hip vs vinyl-gl and see what are their differences.

unm-hip

The University of New Mexico's Haskell Image Processing Library (by jcollard)

vinyl-gl

Utilities for working with OpenGL's GLSL shading language and vinyl records. (by acowley)
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unm-hip vinyl-gl
- -
82 30
- -
0.0 0.0
over 9 years ago over 5 years ago
Haskell Haskell
LicenseRef-GPL BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unm-hip

Posts with mentions or reviews of unm-hip. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning unm-hip yet.
Tracking mentions began in Dec 2020.

vinyl-gl

Posts with mentions or reviews of vinyl-gl. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning vinyl-gl yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing unm-hip and vinyl-gl you can also consider the following projects:

freetype-simple - single line text rendering in opengles

sdl2 - Haskell bindings to the SDL2 library

nehe-tuts - OpenGL NeHe tutorials converted to Haskell

diagrams-reflex

picedit - simple set of functions and cli for image manipulation

GLUT - Haskell bindings to GLUT

Gifcurry - 😎 The open-source, Haskell-built video editor for GIF makers.

free-game - The free game engine

latex-svg-image

tart - Tart - draw ASCII art in the terminal with your mouse!

gelatin - A nice Haskell graphics API. There's always room for jello.

gloss - Painless 2D vector graphics, animations and simulations.