gsc
GSC implementation in C++ (by riicchhaarrd)
ts-native
Embeddable JIT compiler and FFI for a superset of a subset of TypeScript that is designed with high performance applications in mind (by mdecicco)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gsc
Posts with mentions or reviews of gsc.
We have used some of these posts to build our list of alternatives
and similar projects.
ts-native
Posts with mentions or reviews of ts-native.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-18.
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Embeddable script compiler for video games
I have gone through 3 iterations and the third was faster than Lua and came close (enough for me) to native C performance with the benchmarks I tried. I'm now on the fourth and hopefully last iteration of this masochistic quest and I'm tired. I want to do this right. I've even made it through much of the dragon book. Apart from the naive solutions I end up wanting to replace in each previous iteration, the problem I keep coming up against is that I can't find many resources that describe interfaces between the host (C++) and the compiled code. I come up with my own ideas for how things should work and look, and then once I finish I can't shake the feeling that there's a better/cleaner/faster way. I start over and come up with better solutions only to feel the same eventually. I want to write solid code that I can feel confident about so I can put this all behind me.
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[C++] My third attempt at a scripting engine
Here's an example: test.gjs
What are some alternatives?
When comparing gsc and ts-native you can also consider the following projects:
dynarmic - An ARM dynamic recompiler. [Moved to: https://github.com/merryhime/dynarmic]