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gridia
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We Burned Down Players’ Houses in Ultima Online
I've been working on this sort of game for awhile now. Never too seriously, though that will change in 2023. Hardly worth sharing at this point, but I will anyway.
https://hoten.cc/gridia/play/
I need to seriously think about what I want out of this game (more of a mmo game engine), but "UO-like" is definitely top of mind.
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Show HN: Hathora – Multiplayer Game Development Made Easy
When making the netcode for my web game, I highly valued TypeScript support so to get it by default, I defined the message types in TypeScript so they could be used directly[1]. I see that this framework defines its messages in .yml and converts it to types (stored in a folder kept out of source control).
I'm not sure which way is best, but it is very nice to have the feature support of `.d.ts` files when creating complex message types, as opposed to needing to learn a new thing. Clearly if this is going to be a cross-platform (not just web) framework then using TypeScript as the source-of-truth makes far less sense.
Anyway, very impressed with the binary format/delta encoding feature! That's been something that I know I _should_ do but am putting off until I see signs of sending raw JSON being problematic.
[1] https://github.com/connorjclark/gridia/blob/master/src/proto...
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GUI heavy games - what are my options
- All my Preact code is in this folder: https://github.com/connorjclark/gridia-2019-wip/blob/master/src/client/ui/ - Most complex one: https://github.com/connorjclark/gridia-2019-wip/blob/master/src/client/ui/admin-window.tsx - CSS: https://github.com/connorjclark/gridia-2019-wip/blob/master/src/client/styles/main.css
RmlUi
- RmlUi – The HTML/CSS User Interface Library Evolved
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declarative GUI libraries
How about https://github.com/mikke89/RmlUi ?
- Why aren't there more GUI frameworks in C++ compared to other languages?
- Lightweight C++ GUI library/framework for games
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What is the fastest, lightest weight GUI framework?
Check out these: https://github.com/ocornut/imgui https://github.com/mikke89/RmlUi
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RmlUi 5.0 Released - A user interface library for C++ based on HTML/CSS
See the release notes here: https://github.com/mikke89/RmlUi/releases/tag/5.0
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RmlUi 5.0 released - A C++ user interface library based on HTML/CSS
You're right, it's a fork of libRocket. The original library hasn't seen any development in years, so in a sense RmlUi is a continuation of it too. There's been a lot of changes since then, you can see all of it in the full changelog here.
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Is there any MIT/BSD licensed UI framework for C++ ?
I haven't actually used either one, but there's HikoGUI (previously known as TTauri) under the Boost license and RmlUI under MIT. Not sure if they're very OS-integrated in the way you want or not.
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GUI for software, not games, but lighter than Qt ?
RmlUI
- [Discussion] What are some old C++ open source projects you wish were still active?
What are some alternatives?
quilkin - Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development
builder - Multiplayer game framework
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
matchbox - Painless peer-to-peer WebRTC networking for rust wasm (and native!)
libRocket - libRocket - The HTML/CSS User Interface library
rbfx - Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
Elements C++ GUI library - Elements C++ GUI library
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
raylib - A simple and easy-to-use library to enjoy videogames programming
FTXUI - Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang