graderjs VS webview

Compare graderjs vs webview and see what are their differences.

graderjs

💦 Turn your full-stack NodeJS application into a downloadable cross-platform binary. Also works for SPAs, or regular web-sites. (by dosyago)

webview

Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows). (by webview)
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graderjs webview
10 68
155 12,005
0.0% 1.0%
0.0 8.5
over 1 year ago 6 days ago
Shell C
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

graderjs

Posts with mentions or reviews of graderjs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-01.
  • Use any web browser as GUI, with Zig in the back end and HTML5 in the front end
    17 projects | news.ycombinator.com | 1 Jan 2024
    This is very polished and cool looking. Inspiring. I find this project's level of polish very inspiring.

    It's lovely to see someone has captured this idea and expressed it in the right way to make it interesting to many people. I really hope this mode of desktop apps can take off, at least to the level where the community has something to explore for a while to see if it works. I made something like this for Chrome browsers a while ago, nodejs backends, vanilla front-ends, built-in packaging using pkg. It's just a nice approach: https://github.com/dosyago/graderjs

    And I made a demo using the venerable MS Paint clone JS Paint^0. The dev experience was great, I literally just dropped in the front-end code to the right folder, compiled it and wham, "desktop JS paint" on 3 platforms, haha.

    Using the ubiquitous local browser as the rendering / API engine for desktop just seems smart. And it's technically interesting, because you get to think in terms of how can you step back from the browser, the platform, the front-end and the back-end and come up with a general API that addresses all of it, which is kinda cool.

    0: https://github.com/00000o1/jspaint.exe

  • Graderjs - Use Chrome as a rendering engine for local apps
    1 project | /r/CKsTechNews | 14 Apr 2023
  • Show HN: Use Chrome as a rendering engine for local apps
    1 project | news.ycombinator.com | 14 Apr 2023
  • Ask HN: What is your preferred light weight stack for personal projects?
    2 projects | news.ycombinator.com | 16 Dec 2022
    Client / Server Web App: Node.JS, Bang.html[0], the filesystem

    Native downloadable executable desktop GUI application: Node.JS, GraderJS

    CLI app: ??? Don't know yet, GraderJS can work but it's focused around GUI

    Mobile app: ??? Don't know yet

    Embedded: ??? Don't know yet

    Graphics: Processing (but surely there are much better options nowadays)

    AI: ??? Don't know yet

    [0]: https://github.com/crisdosyago/bang.html/

    [1]: https://github.com/crisdosyago/graderjs/

  • Ask HN: Why aren't there any real alternatives to Electron?
    11 projects | news.ycombinator.com | 26 Mar 2022
    I'm working on an alternative. It's a slightly different take, but provides similar functionality of Node.js plus front end code in a packaged binary. Instead of using a weird custom fork of chrome and downloading that for every different binary we just use the system Chrome browser (or install it once for all apps). Eventually we can probably expand to use other Chrome browsers or even other web driver supported browsers which Firefox seems to be building that support out. I just like the idea of using something that's already on the system.

    Take a look at the wonderful GraderJS, heh :)

    https://github.com/crisdosyago/graderjs

  • Show HN: A simple cross-platform HTML to native-app builder using Chrome
    1 project | news.ycombinator.com | 11 Feb 2022
  • Turn your full-stack Node.js application into downloadable cross-platform binary
    1 project | news.ycombinator.com | 20 Sep 2021
  • Jspaint.exe: JavaScript Paint –~ as a cross-platform native desktop app
    3 projects | news.ycombinator.com | 18 Sep 2021
    For those who didn't reach the end of the README.md, it seems to use an electron-alternative called grader, from the same author:

    https://github.com/i5ik/graderjs

    It runs server and downloads Chrome (if not available already) and starts it in app mode.

  • GitHub - i5ik/graderjs: Turn your full-stack NodeJS application into a downloadable cross-platform binary. Also works for SPAs, or regular web-sites.
    1 project | /r/node | 12 Sep 2021
  • Tauri: An Electron alternative written in Rust
    23 projects | news.ycombinator.com | 19 Feb 2021
    It is a good idea but it is not a new idea

    the interesting history of these sorts of frameworks is that Google actually created a framework that did this and stopped development on it. the code is still on GitHub. And there's a bunch of other frameworks that use a variety of different languages not just rust as the application language that also have this idea of not bundling chromium but instead using the system webview for rendering HTML and JavaScript.

    You can find a bunch of different approaches in lists like "alternatives to electron." There's some on GitHub.

    I took a slightly different approach where instead of using the system web view which I thought you know is going to be inconsistent across systems and it's not going to support the latest HTML JavaScript and security features I used the assumption that the user already has chrome installed which works in a high number of cases or can download and install it if that's not the case. predictably I suppose some people express to satisfaction that it was not using Firefox. using Firefox becomes more possible and more likely I suppose as firefox's support for the dev tools protocol achieves parity with chrome support for that.

    https://github.com/c9fe/graderjs

webview

Posts with mentions or reviews of webview. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-09.
  • Why Bloat Is Still Software's Biggest Vulnerability
    4 projects | news.ycombinator.com | 9 Feb 2024
    You can create the webview using each platforms native GUI toolkit and setup JS communication yourself OR you can use a lightweight library that does it for [1] (search its README for language "bindings").

    [1] https://github.com/webview/webview

  • Ask HN: Do we still need Electron?
    1 project | news.ycombinator.com | 12 Sep 2023
    Each platform has it's own webview control available as a shared library installed with the OS.

    MacOS has WKWebKit based on WebKit.

    Windows has WebView2 based on Edge/Chromium.

    Linux has webkit2gtk based on WebKit.

    Tools like Tauri use a simple cross-platform single-header abstraction called webview.h[1].

    Electron no longer allows Node.js to be called from renderer processes, all communication with Node.js is done via IPC.

    In this case, why do we still need Electron? Why does it have to be tied to V8/Node.js?

    The fact that Chromium Embedded Framework exists and is third-party makes me think that Chromium wasn't designed for being embedded, and Electron is filling that gap.

    This is elucidated here further here https://trac.webkit.org/wiki/WebKit2:

    > it's difficult to reuse their work...if another WebKit-based application or another port wanted to do multiprocess based on Chromium WebKit, it would be necessary to reinvent or cut & paste a great deal of code.

    It makes me think that perhaps WebKit was the better choice for embedding. The fact that Node used V8 made Chromium the choice, and that Node being called from the renderer was the original way of working. Maybe because WebKit didn't have a build for Windows was an issue too...

    But now that we have Bun, perhaps it's time that WebKit becomes that browser target of choice for desktop apps on macOS.

    Unless WebView2 for macOS arrives, which would have a more sane cross-platform story. WebView2 has a very large feature-set though which make take a while to implement for macOS.

    [1]: https://github.com/webview/webview/blob/master/webview.h

  • Nui C++ User Interface Library
    4 projects | /r/cpp | 2 Jun 2023
    Nui could base on this in theory. Nui uses https://github.com/webview/webview under the hood, which provides browser windows for linux, windows or mac. Nui adds some cmake to make the "in-browser" and "main-process" part appear seemless, as well adding a DSEL for the "in-browser" view part.
  • [Golang] Recommandation de bibliothèque d'interface utilisateur légère
    6 projects | /r/enfrancais | 17 May 2023
    WebView 7k
  • Did you hear about using a web browser as GUI using C99?
    2 projects | /r/C_Programming | 10 May 2023
    You mean something like this?
  • Desktop apps with golang
    3 projects | /r/golang | 28 Apr 2023
  • Neutralinojs – Build lightweight cross-platform desktop apps with JavaScript
    8 projects | news.ycombinator.com | 26 Apr 2023
    Golang can compile to windows statically, and on Windows those bindings are using the MSWebView2 API (aka Microsoft Edge webview).

    I know that you can also compile the webview.cc into a dll specifically, and link against that. But I'd never done with Visual C++ because I am cross-compiling from Linux to Windows.

    The README of the webview/webview project refers to the WebView2 SDK on NuGet, however [1]

    [1] https://github.com/webview/webview#windows-preparation

  • The Quest for the Ultimate GUI Framework
    4 projects | /r/programming | 22 Apr 2023
    The author shrugs off web tech (maybe because of electron bloat?) but you can avoid the bloat by using each platforms native web browser control. There are even cross-platform libraries that make creating the native control and cross-communication simple. These applications would be architecturally similar to Win32 apps using and communicating with a XAML Island, but the advantage of web tech is it's an open standard and WPF/WinUI is not.
  • (Hayami.app) A tile-based mini browser. You can pin webpages and files on a screen together. Not for deep reading but for having a quick look at the latest information at any time.
    1 project | /r/browsers | 28 Jan 2023
    For example, you could use a native webview (Edge WebView2 for Windows and WebKit for MacOS/Linux), which uses much less RAM than Electron.
  • Should web developers learn Flutter instead of React Native/Electron for mobile/desktop apps?
    2 projects | /r/FlutterDev | 11 Nov 2022
    From a more established company with more guaranteed long-term support than the web frameworks that solve the above problems (like Tauri and Webview)

What are some alternatives?

When comparing graderjs and webview you can also consider the following projects:

jspaint - 🎨 Classic MS Paint, REVIVED + ✨Extras

fyne - Cross platform GUI toolkit in Go inspired by Material Design

DeskGap - A cross-platform desktop app framework based on Node.js and the system webview

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

wry - Cross-platform WebView library in Rust for Tauri.

Lorca - Build cross-platform modern desktop apps in Go + HTML5

Godello - Trello inspired kanban board made with the Godot Engine and GDScript, with a real-time collaborative backend (Elixir and Phoenix Channels) and a local backend for offline usage (Godot Custom Resources)

sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development

react-native-desktop-qt - A Desktop port of React Native, driven by Qt, forked from Canonical

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

sciter-js-sdk - Sciter.JS - Sciter but with QuickJS on board instead of my TIScript