graderjs
sciter-js-sdk
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graderjs | sciter-js-sdk | |
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10 | 43 | |
155 | 1,632 | |
0.0% | - | |
0.0 | 9.3 | |
over 1 year ago | about 2 years ago | |
Shell | Pawn | |
GNU General Public License v3.0 or later | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
graderjs
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Use any web browser as GUI, with Zig in the back end and HTML5 in the front end
This is very polished and cool looking. Inspiring. I find this project's level of polish very inspiring.
It's lovely to see someone has captured this idea and expressed it in the right way to make it interesting to many people. I really hope this mode of desktop apps can take off, at least to the level where the community has something to explore for a while to see if it works. I made something like this for Chrome browsers a while ago, nodejs backends, vanilla front-ends, built-in packaging using pkg. It's just a nice approach: https://github.com/dosyago/graderjs
And I made a demo using the venerable MS Paint clone JS Paint^0. The dev experience was great, I literally just dropped in the front-end code to the right folder, compiled it and wham, "desktop JS paint" on 3 platforms, haha.
Using the ubiquitous local browser as the rendering / API engine for desktop just seems smart. And it's technically interesting, because you get to think in terms of how can you step back from the browser, the platform, the front-end and the back-end and come up with a general API that addresses all of it, which is kinda cool.
0: https://github.com/00000o1/jspaint.exe
- Graderjs - Use Chrome as a rendering engine for local apps
- Show HN: Use Chrome as a rendering engine for local apps
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Ask HN: What is your preferred light weight stack for personal projects?
Client / Server Web App: Node.JS, Bang.html[0], the filesystem
Native downloadable executable desktop GUI application: Node.JS, GraderJS
CLI app: ??? Don't know yet, GraderJS can work but it's focused around GUI
Mobile app: ??? Don't know yet
Embedded: ??? Don't know yet
Graphics: Processing (but surely there are much better options nowadays)
AI: ??? Don't know yet
[0]: https://github.com/crisdosyago/bang.html/
[1]: https://github.com/crisdosyago/graderjs/
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Ask HN: Why aren't there any real alternatives to Electron?
I'm working on an alternative. It's a slightly different take, but provides similar functionality of Node.js plus front end code in a packaged binary. Instead of using a weird custom fork of chrome and downloading that for every different binary we just use the system Chrome browser (or install it once for all apps). Eventually we can probably expand to use other Chrome browsers or even other web driver supported browsers which Firefox seems to be building that support out. I just like the idea of using something that's already on the system.
Take a look at the wonderful GraderJS, heh :)
https://github.com/crisdosyago/graderjs
- Show HN: A simple cross-platform HTML to native-app builder using Chrome
- Turn your full-stack Node.js application into downloadable cross-platform binary
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Jspaint.exe: JavaScript Paint –~ as a cross-platform native desktop app
For those who didn't reach the end of the README.md, it seems to use an electron-alternative called grader, from the same author:
https://github.com/i5ik/graderjs
It runs server and downloads Chrome (if not available already) and starts it in app mode.
- GitHub - i5ik/graderjs: Turn your full-stack NodeJS application into a downloadable cross-platform binary. Also works for SPAs, or regular web-sites.
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Tauri: An Electron alternative written in Rust
It is a good idea but it is not a new idea
the interesting history of these sorts of frameworks is that Google actually created a framework that did this and stopped development on it. the code is still on GitHub. And there's a bunch of other frameworks that use a variety of different languages not just rust as the application language that also have this idea of not bundling chromium but instead using the system webview for rendering HTML and JavaScript.
You can find a bunch of different approaches in lists like "alternatives to electron." There's some on GitHub.
I took a slightly different approach where instead of using the system web view which I thought you know is going to be inconsistent across systems and it's not going to support the latest HTML JavaScript and security features I used the assumption that the user already has chrome installed which works in a high number of cases or can download and install it if that's not the case. predictably I suppose some people express to satisfaction that it was not using Firefox. using Firefox becomes more possible and more likely I suppose as firefox's support for the dev tools protocol achieves parity with chrome support for that.
https://github.com/c9fe/graderjs
sciter-js-sdk
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GameScripter.JS — write games in JS, compile to tiny executable
How tiny is the output? What is the API? (I couldn't find any documentation. I thought maybe it's in the Help menu in the app itself but all I found was this https://i.imgur.com/6puOMIe.png - On that note, what level of JS is supported? As far as I can tell it uses this https://github.com/c-smile/sciter-js-sdk which is based on Fabrice Bellard's QuickJS ) Is there sound?
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What technologies to use for a desktop app
JavaScript & Electron Sciter!
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Ultralight VS sciter-js-sdk - a user suggested alternative
2 projects | 4 Apr 2022
- Ask HN: Why aren't there any real alternatives to Electron?
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Zig Build System Internals
Having normal procedural language for build automation is of course useful. That's for those 10% of cases when "standard" build DSL (make,CMake,etc.) simply do not have facilities.
But the rest of 90% tasks should have compact (easily readable) definitions.
I personally found that Premake5 has quite good balance for these tasks.
Premake files are plain .lua files and due to Lua syntax they are easily readable. And if needed you can call from them procedures defined in again Lua.
So typical project (multiplatform) definition looks pretty readable, for example one project from Sciter SDK:
https://github.com/c-smile/sciter-js-sdk/blob/main/premake5....
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Alternatives for realtime offline-first JavaScript applications
More details.
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App Localization in Flutter
That's why in Sciter I've extended JSX with translation meta instruction @:
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Tauri – Electron alternative written in Rust
Note Tauri is full fledged Client/Server with WebView (client) is running in separate process with RPC between UI process and Rust code (Server).
For the comparison:
Standalone Sciter (scapp.exe, https://github.com/c-smile/sciter-js-sdk/tree/main/bin) takes ~8 MB of RAM (with minimal Cairo and GDI backends).
That's 20 times less than even Tauri.
WebView based solutions are not suitable for applets - small portable desktop applications.
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Dioxus v0.1 - a new Rust GUI toolkit for Web, Desktop, Mobile, SSR, TUI that emphasizes developer experience [WebView-based rendering]
scapp.exe ( Standalone sciter engine ) takes 45 Mb showing its default "about" document.
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Sciter, the 5 MB Electron alternative, has switched to JavaScript
It does support , with limited support but still.
See: https://github.com/c-smile/sciter-js-sdk/tree/main/samples/c...
Sciter also supports immediate mode painting on any element (like in DearIMGUI):
element.paintBackground = function(gfx) {
What are some alternatives?
jspaint - 🎨 Classic MS Paint, REVIVED + ✨Extras
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
DeskGap - A cross-platform desktop app framework based on Node.js and the system webview
chromium - The official GitHub mirror of the Chromium source
wry - Cross-platform WebView library in Rust for Tauri.
vue-native-core - Vue Native is a framework to build cross platform native mobile apps using JavaScript
Godello - Trello inspired kanban board made with the Godot Engine and GDScript, with a real-time collaborative backend (Elixir and Phoenix Channels) and a local backend for offline usage (Godot Custom Resources)
react-native-web - Cross-platform React UI packages
react-native-desktop-qt - A Desktop port of React Native, driven by Qt, forked from Canonical
svelte-nodegui - Build performant, native and cross-platform desktop applications with native Svelte + powerful CSS-like styling.🚀
remarkable - Markdown parser, done right. Commonmark support, extensions, syntax plugins, high speed - all in one. Gulp and metalsmith plugins available. Used by Facebook, Docusaurus and many others! Use https://github.com/breakdance/breakdance for HTML-to-markdown conversion. Use https://github.com/jonschlinkert/markdown-toc to generate a table of contents.
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development