gotetra VS magia

Compare gotetra vs magia and see what are their differences.

gotetra

Tetra Loops in Go + ebiten (by oddstream)

magia

magia is a toy GBA emulator written in golang. (by akatsuki105)
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gotetra magia
- 2
0 454
- -
0.0 0.0
over 2 years ago almost 3 years ago
Go Go
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gotetra

Posts with mentions or reviews of gotetra. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning gotetra yet.
Tracking mentions began in Dec 2020.

magia

Posts with mentions or reviews of magia. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing gotetra and magia you can also consider the following projects:

gomps3 - (poorly designed) polymorphic solitaire engine in Go, Ebiten

cloud-game - Web-based Cloud Gaming service for Retro Game

Ebiten - Ebitengine - A dead simple 2D game engine for Go

Emuloader - Emuloader is an application that allows easy management of game backups locally or on the cloud and one-click installs of emulator enivronments

go-gol - Conway's Game of Life implemented in Go

ray_engine - A toy raycasting engine in Go + Ebiten

tetra3d - Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.

mirkwood_engine - 2D virtual tabletop prototype

gameboy.live - 🕹️ A basic gameboy emulator with terminal "Cloud Gaming" support

ebitenui - User interface engine and widget library for Ebiten

chip-8 - A fully-featured CHIP-8 interpreter (or "emulator") written in Rust