Gosu
Nest
Gosu | Nest | |
---|---|---|
15 | 312 | |
1,975 | 64,419 | |
0.5% | 1.3% | |
6.8 | 9.9 | |
14 days ago | 5 days ago | |
C++ | TypeScript | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Gosu
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Crystal2Day: A simple 2D game framework in Crystal
For the beginning, it will be a simple 2D game library (or glorified SDL wrapper :D), similar to Ruby libraries like https://www.ruby2d.com/ or https://www.libgosu.org/ , albeit with some additional functions typical to 2D games (like scenes, maps, entities, ...) available. This is something I'm still missing in Crystal (there are some bindings for C libraries and some early or abandoned approaches, but that's about it).
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My Ruby game library, MiniGL, has surpassed 100,000 total downloads
Sorry, I just realized that I only linked to Gosu's Linux instructions, but in their wiki there's also a page for Windows and another one for Mac OS.
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ruby2d vs pygame
I didn't use these frameworks but if you want to go with Ruby, I would recommend Gosu, which is more active than Ruby2D (they have a pretty active Discord server). Since it's a bit low-level, you could also use my gem MiniGL which builds on Gosu to make a lot of things easier, and I also actively maintain.
- Don't make me think, or why I switched to Rails from JavaScript SPAs
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My solo-developed, Ruby powered, platformer game Super Bombinhas will be available soon on Steam!
By the way, it's worth mentioning that there's a .deb for Debian-based distros that you can get for free on https://victords.itch.io/super-bombinhas. Also, if you're willing to do a bit more work, you should also be able to run it on Mac - you'd just have to install Ruby and the Gosu and MiniGL gems, then clone the game's repo and follow the Readme.
- Video-sources for learning Ruby from scratch
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Started working on an isometric RPG project
Hi! I've wanted to create an RPG inspired by the first Paper Mario games for a long time, but having to deal with 3D graphics was always a blocker for me... So I finally managed to create an isometric 3D "engine" using only 2D libraries (Gosu and MiniGL) and I'm happy with the results so far.
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Libraries for other languages similar to Ebiten?
Gosu (Ruby)
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What game engine is good for ruby?
I've not used it myself in about 5 years but it looks like they have a pretty good tutorial on getting started on their wiki https://github.com/gosu/gosu/wiki/Ruby-Tutorial
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A small sample of the large amount of content from the free and open source 2D platformer Super Bombinhas, written in Ruby. Download on https://victords.itch.io/super-bombinhas
Neither, I use Gosu and my own little library, MiniGL.
Nest
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NestJS tip: how to change HTTP server timeouts
When using the NestJS framework, sometimes you may need to change some default timeout. You can define them just like you'd do in a plain Node.js HTTP server like so:
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Containerize your multi-services app with docker compose
Back: a graphQL server built with Nestjs
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Full Stack Web Development Concept map
NestJS - opinionated more scalable, but harder to learn docs
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Don't go all-in Clean Architecture: An alternative for NestJS applications
Pragmatically, we can apply this to a Nest application by creating an Interface for our services, separating the Presenter layer (Controller) from the Use Case (Services):
- Utilizando Testcontainers para Testes de IntegraĆ§Ć£o com NestJS e Prisma ORM
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A Gentle Introduction to Containerization and Docker
Itās a text document that contains all the commands a user could call to assemble an image. Letās check an example of a Dockerfile for a nodejs app in this case it will be a NestJS app and then explain each part.
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Scalable REST APIs with NestJS: A Testing-Driven Approach
describe('Create bookmarks', () => { const dto: CreateBookmarkDto = { title: 'NestJS', link: 'https://nestjs.com/', }; it('should create bookmark', () => { return pactum .spec() .post('/bookmarks') .withHeaders({ Authorization: 'Bearer $S{userAt}', }) .withBody(dto) .expectStatus(201) .stores('bookmarkId', 'id')//store the bookmark id in the variable bookmarkId .expectBodyContains(dto.title) .expectBodyContains(dto.link) }); });
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Rust GraphQL APIs for NodeJS Developers: Introduction
In my usual NodeJS tech stack, which includes GraphQL, NestJS, SQL (predominantly PostgreSQL with MikroORM), I encountered these limitations. To overcome them, I've developed a new stack utilizing Rust, which still offers some ease of development:
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A Step-by-Step Guide to Implement JWT Authentication in NestJS usingĀ Passport
The purpose of this article is to provide a step-by-step guide for implementing authentication system in a NestJS project using the Passport middleware module.
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From Frontend to Backend
That's exactly where I am. My manager gave me these links, that cover a lot of those words the backend uses, so I can identify what they mean and how to use them. 1. For inspiration and concepts: https://github.com/Sairyss/domain-driven-hexagon 2. Suggested to read the documentation for nest.js. They apply such concepts I don't understand: https://nestjs.com/
What are some alternatives?
ruby2d - šØ The Ruby 2D gem
SailsJS - Realtime MVC Framework for Node.js
Gamebox - A game template for building and distributing Gosu apps.
Koa - Expressive middleware for node.js using ES2017 async functions
Yeah - Ruby video game framework
loopback-next - LoopBack makes it easy to build modern API applications that require complex integrations.
ocra - One-Click Ruby Application Builder
feathers - The API and real-time application framework
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
Ts.ED - :triangular_ruler: Ts.ED is a Node.js and TypeScript framework on top of Express to write your application with TypeScript (or ES6). It provides a lot of decorators and guideline to make your code more readable and less error-prone. āļø Star to support our work!
minigl - A minimal Game Library built on top of the Gosu gem.
Moleculer - :rocket: Progressive microservices framework for Node.js