golang-multiplayer-server-demo
GameDevMind
golang-multiplayer-server-demo | GameDevMind | |
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1 | 9 | |
1 | 4,403 | |
- | - | |
0.0 | 7.7 | |
about 2 years ago | 2 months ago | |
ShaderLab | Shell | |
MIT License | MIT License |
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golang-multiplayer-server-demo
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POC of a multiplayer game server with websockets. Feedback is appreciated.
Though, it likely depends of what type of game you want to build. I've been toying around with the Golang server in an expanded project here, and it's working quite well for my basic uses. But I'm also eager to load-test and performance test once I get something playable up and running.
GameDevMind
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Should I get a Computer Science degree if I want to get into game development?
You can check out this https://github.com/gonglei007/GameDevMind/blob/main/README-en.md to get more references.
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Just sold my company - now I want to make my dream happen by creating a game studio
Congratulations, buddy! I admire you. You sold your company and earn the money. But we just closed our company with no money. We are a mobile (online)game company in China before closing(running for 10 years), I'm the CTO and partner of this company. Now, I and my technical buddies(more than 10) focus on a new direction--It's technical support. Our last company was closed. But our game is operated by a new business partner who is similar to you. He is good at game marketing and operating. And we are in charge of maintaining and new features developed for this game. And on my part-time, I'm writing material game dev things about technology. And I created an open-source repo on GitHub to put them in. It's not about the tech detail. It's what the game company(technical team) needs to think about on the technical aspect. I hope it could be useful for you. You can take a look at it here: https://github.com/gonglei007/GameDevMind/blob/main/README-en.md But, I'm too busy to maintain it, it's only the Chinese version now. If you hope to know some parts of it, just tell me. I'll try to translate it when I have time. Or if you want to know something about the local game market or third-party services in Asia or in China, I can also share it with you. Because we've already cooperated with many providers. In the end, hope you getting your dreams soon.
- 3.1.4.Client Network System | Game Development
- Hello everyone! Here is Game Technology Center for developers.
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Are you a game developer? Looks here.
Click Here to read Game Development Full Materials (Open Source) .
- A useful game development material repository on GitHub.
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Game development technical stuff all in one
(Chinese) https://github.com/gonglei007/GameDevMind
- An open sources game development technical brief map repository on GitHub
What are some alternatives?
unity-websocket-multiplayer - POC for a Unity game client and dedicated server with websockets!
Ut99Mods - A collection of my hand-made mods for one of my my favorite games - Unreal Tournament '99!
Junior - AI-First IDE which fully codes itself: No code was written by humans here.
crumb-cube - A cube wireframe renderer in a 34x34 Crumb script
GameWork-Foundation - Architecture-agnostic code and tools to make Unity based games.
CodeFlow - Roadmap for Programmers and Developers
Game-Engine-Development-Series - Game Engine Development Series - Learn to code a Game Engine in C++ from scratch
Modern-MSX-BASIC-Game-Dev - Examples, demos and scripts from the book "Modern MSX-BASIC Game Development"
engineering-management - A collection of inspiring resources related to engineering management and tech leadership