GameDevMind VS Game-Engine-Development-Series

Compare GameDevMind vs Game-Engine-Development-Series and see what are their differences.

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GameDevMind Game-Engine-Development-Series
9 1
4,403 70
- -
7.7 2.8
3 months ago about 1 year ago
Shell C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GameDevMind

Posts with mentions or reviews of GameDevMind. We have used some of these posts to build our list of alternatives and similar projects.

Game-Engine-Development-Series

Posts with mentions or reviews of Game-Engine-Development-Series. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing GameDevMind and Game-Engine-Development-Series you can also consider the following projects:

Ut99Mods - A collection of my hand-made mods for one of my my favorite games - Unreal Tournament '99!

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

Junior - AI-First IDE which fully codes itself: No code was written by humans here.

OGSR-Engine - OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl

crumb-cube - A cube wireframe renderer in a 34x34 Crumb script

ezEngine - An open source C++ game engine.

GameWork-Foundation - Architecture-agnostic code and tools to make Unity based games.

xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

CodeFlow - Roadmap for Programmers and Developers

Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.

Modern-MSX-BASIC-Game-Dev - Examples, demos and scripts from the book "Modern MSX-BASIC Game Development"

fhDOOM - Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come