godotnim-samples VS nimrodot

Compare godotnim-samples vs nimrodot and see what are their differences.

godotnim-samples

Dodge the Creeps and Conways Game of Life in Godot, and Nim! (by zetashift)

nimrodot

Nim Godot 4.x GDExtension wrapper (Proof of Concept) (by chmod222)
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godotnim-samples nimrodot
7 1
20 30
- -
0.0 9.1
over 2 years ago 10 months ago
Nim Nim
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godotnim-samples

Posts with mentions or reviews of godotnim-samples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-17.

nimrodot

Posts with mentions or reviews of nimrodot. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-17.

What are some alternatives?

When comparing godotnim-samples and nimrodot you can also consider the following projects:

godot-nim - Nim bindings for Godot Engine

NimForUE - Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++

nodot - A video game node library for Godot 4

nim-fswatch - Nim wrapper for the fswatch library

godot-nim - godot 4.x bindings for nim-lang (early stage)

DPDK-WiFi - DPDK version with support for ath10k-based wireless NICs

gdextension-nim - Godot 4.0 GDExtension binding for nim language.

enu - A Logo-like 3D environment, implemented in Nim

hello-gdextension - Samples and experiments using Godot 4 + GDExtension

gdnative - Rust bindings for Godot 3