godot_openxr VS clojure-vr

Compare godot_openxr vs clojure-vr and see what are their differences.

godot_openxr

(Maintenance mode) OpenXR drivers for the Godot Game Engine v3.x (by GodotVR)
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godot_openxr clojure-vr
10 1
274 1
0.0% -
0.0 0.0
over 1 year ago over 1 year ago
C++ Clojure
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot_openxr

Posts with mentions or reviews of godot_openxr. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-07.

clojure-vr

Posts with mentions or reviews of clojure-vr. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-12.
  • Practice applying Computer Graphics experience for VR
    3 projects | /r/learnVRdev | 12 May 2022
    I'm also learning VR and I don't like game engines so I'm building things from scratch using WebXR, including writing my own webgl shaders, managing matrices myself etc. I can teleport around my tiny world, grab things, snap them to one another. It's open source, you are free to have a look if you like. https://github.com/felipereigosa/clojure-vr

What are some alternatives?

When comparing godot_openxr and clojure-vr you can also consider the following projects:

godot-xr-tools - Support scenes for AR and VR in Godot

godot_openvr_fps - Repository for the OpenVR starter tutorial

godot_oculus_quest_toolkit - An easy to use VR toolkit for Oculus Quest development using the Godot game engine

godot_openvr - GDNative based Open VR module

godot-xr-tools-demo - Demo project for Godot XR tools mechanics