godot_open_star_fighter
Godot-4.0-Nav-Tests
godot_open_star_fighter | Godot-4.0-Nav-Tests | |
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1 | 1 | |
25 | 6 | |
- | - | |
4.8 | 0.0 | |
12 months ago | almost 2 years ago | |
GDScript | GDScript | |
MIT License | GNU General Public License v3.0 only |
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godot_open_star_fighter
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Help with scene transitions and best practices
I have a scene switcher node which started out being based on a doc page about background loading which has since changed, but I use it as an autoload which I call functions from. I have specific functions for transitioning to a level and another for returning to the main menu. You can take a look at the code here. I have done something very similar to this in all of my projects so far but this is the most recent iteration. I used to use signals too at the start but then swapped to making it an autoload with direct funtion calls so I don't have to mess around with connecting those signals.
Godot-4.0-Nav-Tests
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More Progress on 3D Navigation in Godot 4.0
I'm looking for some feedback on how I'm structuring the project before I start adding too many actual gameplay elements. I've uploaded the project to GitHub and if anyone wants to critique how bad things are organized or how something wont scale well, I'm all ears. I'm doing this project more to learn good practices than anything else. Or feel free to play around with it!
What are some alternatives?
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tilemap-level-editor - A simple tilemap level editor with export capability. Made for the Godot game engine.
jdungeon - An opensource 2d morpg game based on the Godot engine in a medieval inspired fantasy world
oh-my-git - An interactive Git learning game!
godot_project_starter - Godot Engine project that comes scenes every game needs, HUD with pause and input rebinding menus and more!
raptor-run - The code behind Quiver's first tutorial for Godot 4
godot-open-rts - Open Source RTS game made in Godot 4
godot4-oceanfft - Tessendorf FFT based ocean waves and buoyancy in Godot 4 using compute shaders
turbofat - Block-dropping puzzle game
Godot4-3D-inventory-and-interaction-system - A template project for Godot 4 that comes with a number of built in controllers / Systems for creating 3D games