godot_dialogue_manager
A powerful nonlinear dialogue system for Godot (by nathanhoad)
GDYarn
A YarnSpinner Gdscript implementation that is able to parse and interpret scripts written in the yarn language. (by kyperbelt)
godot_dialogue_manager | GDYarn | |
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29 | 1 | |
1,764 | 65 | |
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9.4 | 0.0 | |
4 days ago | 4 months ago | |
GDScript | GDScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot_dialogue_manager
Posts with mentions or reviews of godot_dialogue_manager.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-30.
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I made a quick tutorial for building a reusable menu node with a moving pointer
This is the basis for the menu I use in my own game as well as my Dialogue Manager addon.
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Testing out a refactored dialogue system in Songs of Avenry, as well as some improved graphics
Dialogue backend powered by Dialogue Manager: https://github.com/nathanhoad/godot_dialogue_manager
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Narrative Game Design
If you are using Unreal, I'd go with https://www.unrealengine.com/marketplace/en-US/product/not-yet-dialogue-system it's very powerful yet simple. For Godot, I'd use https://github.com/nathanhoad/godot_dialogue_manager
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Any good options for branching narrative/dialogue in Godot 4?
Nathan Hoad's Dialog Manager is pretty good.
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Saving games with PackedScenes?
https://github.com/nathanhoad/godot_dialogue_manager https://github.com/coppolaemilio/dialogic
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Do you know when you play Undertale and one dialogue have 2 or more options to choose? How do i make that(Godot 3.5)?
Use something like Dialogic or (personal recommendation) Dialog Manager.
- Does Dialogic support godot's built in translation system?
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Have a lot of txt file for my game's dialogue. Is it better to have them compiled in one big txt file or just have dozens of small txt files?
JSON files might not be the best fit for dialogs. Have you considered existing solutions? Godot Dialogue Manager is great and simple to use. You can also check the code to see how it works.
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I made a quick runthrough of how my speech-balloon-style dialogue balloons work
For anyone interested, I'm using myDialogue Manager addon to handle the actual dialogue stuff.
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How to make a basic branching dialogue system?
There are two great dialogue systems available for Godot, Godot Dialogue Manager, which is geared more towards writing things in a script, and Dialogic with a nice user interface, that is more artist-friendly (though direct script editing is also available). It also has more features (at least in the new version, which is currently under development for the upcoming Godot 4 and might not be suitable for production).
GDYarn
Posts with mentions or reviews of GDYarn.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-19.
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What's a good android engine for an old-school writer?
Godot Yarn Spinner
What are some alternatives?
When comparing godot_dialogue_manager and GDYarn you can also consider the following projects:
dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
godot-ink - Ink integration for Godot Engine.
RenPy - The Ren'Py Visual Novel Engine
Godot-DialogPlugin - 🗨️ A Dialog Node for Godot Engine
ink - inkle's open source scripting language for writing interactive narrative.
godot-vargen - A small godot plugin, which generates "onready var" statements for you.
pandora - Godot 4 addon for RPG data management such items, inventories, spells, mobs, quests and NPCs.
whiskers - A Visual Dialogue Editor made using the Godot Engine
godot_dialogue_manager vs dialogic
GDYarn vs YarnSpinner
godot_dialogue_manager vs godot-ink
GDYarn vs RenPy
godot_dialogue_manager vs Godot-DialogPlugin
GDYarn vs godot-ink
godot_dialogue_manager vs RenPy
GDYarn vs ink
godot_dialogue_manager vs YarnSpinner
GDYarn vs godot-vargen
godot_dialogue_manager vs pandora
GDYarn vs whiskers