godot_card_engine VS PostgreSQLClient

Compare godot_card_engine vs PostgreSQLClient and see what are their differences.

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godot_card_engine PostgreSQLClient
4 6
330 75
- -
0.0 0.0
6 months ago about 1 year ago
GDScript GDScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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godot_card_engine

Posts with mentions or reviews of godot_card_engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-17.

PostgreSQLClient

Posts with mentions or reviews of PostgreSQLClient. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-18.
  • How can I track Data such as playtime about Games hosted on Itch.io
    1 project | /r/gamedev | 17 Dec 2022
    Took some digging but I knew it was possible. https://github.com/Marzin-bot/PostgreSQLClient you should be able to connect it to a database, and from there you could convert to a spreadsheet, where you could make your graphs and metrics and stuff.
  • Online multiplayer architecture with Godot for a soccer game
    1 project | /r/godot | 6 May 2022
    You could use Nakama for authentication, teams and leaderboards. It uses a CockroachDb backend which is fully drop-in-replacement compatible with PostgreSQL. And if you go the PostgreSQL route and still want other database storage, you could use PostgreSQL Client for Godot.
  • Best way to save data of a mmorpg?
    4 projects | /r/godot | 18 Apr 2022
    At that point you’re read to upgrade to a full RDBMS server completely independent of your little SQLite db instance; take a look at PostgreSQL integration. This is a much heavier lift, so shouldn’t be done until your game is more mature and warrants spending dozens of hours learning pg.
  • Mixing C# and GDScript in Godot
    1 project | /r/godot | 9 Apr 2022
    For me it was in my server, to connect to PostgreSQL database via the C# package NpgSQL. But once I came across an alternative, I was glad to drop C# entirely. I would still use it for performance tuning late in development.
  • Database options?
    1 project | /r/godot | 16 Mar 2022
    For this purpose I would recommend looking into using a PostgreSQL database and https://github.com/Marzin-bot/PostgreSQLClient
  • Is it possible to connect to an ftp server?
    1 project | /r/godot | 13 Sep 2021

What are some alternatives?

When comparing godot_card_engine and PostgreSQLClient you can also consider the following projects:

Godot Card Game Framework - A framework which comes with prepared scenes and classes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.

Godot-DialogPlugin - 🗨️ A Dialog Node for Godot Engine

godot-tool_button - Easily add buttons to the Godot inspector.

better-texture-array - Adds support for saving, viewing and editing TextureArray and Texture3D in Godot 3

godot_animationplayer_spriteframes_helper - AnimationPlayer SpriteFrames Helper allows for an easier addition of SpriteFrames animations into the timeline of an Animation.

fray - Fray – Godot Combat Framework

godot-sqlite - GDNative wrapper for SQLite (Godot 4.x+)

godot-plugin-refresher - Adds a dropdown and refresh button combo to the toolbar for instantly toggling off/on a plugin. Enables faster workflows for Godot plugin developers.

viewport-spy - Godot editor UI to spy on what a Viewport is rendering. Useful for debugging.

arcomage - Arcomage fan-remake made on Godot Engine v.4.1.x (mono)

GodotFirebase - Implementations of Firebase for Godot using GDScript