godot-multimesh-scatter
bottled-up-tilemap
godot-multimesh-scatter | bottled-up-tilemap | |
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2 | 2 | |
71 | 12 | |
- | - | |
6.9 | 2.2 | |
4 months ago | 8 months ago | |
GDScript | GDScript | |
MIT License | MIT License |
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godot-multimesh-scatter
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How I can distribute instance on generated mesh using multi mesh.
Well there’s a couple options then. You can loop over every face of the target mesh then place the instances at a random point on the faces. This would require using the MeshDataTool. Or take a look at Arcane Energy code or even better just use this plug-in. https://github.com/arcaneenergy/godot-multimesh-scatter/blob/main/addons/multimesh_scatter/multimesh_scatter.gd
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MultiMesh Scatter Addon for Godot 4
Download: https://github.com/arcaneenergy/godot-multimesh-scatter (Or download it from the asset library in Godot.)
bottled-up-tilemap
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The new 2d tilemap system is completely unusable
It's still a work in progress so it's not really usable yet but it's there for people who want to follow the progress : https://github.com/Dark-Peace/bottled-up-tilemap
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I’ve worked on this level design plugin for 6 months and its finally ready!
So... Little things yeah XD It's still a WIP, though : https://github.com/Dark-Peace/bottled-up-tilemap/tree/Godot-4
What are some alternatives?
godot-curvemesh - Addon to generate customizable cylindrical meshes from 3D curves
Emojis-For-Godot - Addon that allows to use Emojis in your Godot project
godot-deformablemesh - Addon to deform 3D meshes using customizable deformers at run-time.
pandora - Godot 4 addon for RPG data management such items, inventories, spells, mobs, quests and NPCs.
Godot-DialogPlugin - 🗨️ A Dialog Node for Godot Engine
IE-Code - IE Code is a simple and resource-friendly code editor created with Godot.
YourMultimeshAssistant - A multimesh plugin for Godot 4.x
godot-4-importality - Universal raster graphics and animations importers pack
godot_input_helper - A simple input helper for the Godot Engine
godot-sprite-shader - Shader collection for godot
SpriteMesh - SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.
godot_compass - Compass implementation for different needs in Godot Engine. Adds new Compass3D, Compass2D and CompassBar node in Editor.