godot-interpolated-camera3d
Provides an InterpolatedCamera3D node that replicates its 3.2.x functionality (and more) (by godot-extended-libraries)
Voxel-Core
Voxel plugin for the Godot game engine! (by ClarkThyLord)
godot-interpolated-camera3d | Voxel-Core | |
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1 | 7 | |
85 | 433 | |
- | - | |
2.1 | 0.0 | |
11 months ago | 7 months ago | |
GDScript | GDScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-interpolated-camera3d
Posts with mentions or reviews of godot-interpolated-camera3d.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-31.
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Is there any plugin similar to Cinemachine?
There's an interpolated camera 3d in the extended libraries that gets you pretty close: https://github.com/godot-extended-libraries/godot-interpolated-camera3d
Voxel-Core
Posts with mentions or reviews of Voxel-Core.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-28.
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Voxel Animation in Godot
Totally, Godot can and has been used to create voxel content many times. A quick Google search for "Godot voxels" shows multiple resources on making voxels with Godot. There are even open source add-ons you can use to get started faster, the first two that popup on results are "Voxel-Core"(https://github.com/ClarkThyLord/Voxel-Core) and "godot_voxel"(https://github.com/Zylann/godot_voxel)
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How to make Minecraft-like voxel terrain?
Try this: https://godotengine.org/asset-library/asset/465
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Wanting to procedurally generate terrain that looks "Voxel-ey", but is not actually made up of individual voxels.
take a look at the Voxel-Core plugin here: https://github.com/ClarkThyLord/Voxel-Core From the looks of it it can load up or edit a voxel model, and render it as a mesh produced by greedy meshing (optimizing the outer bound of the voxels into a simplified singular mesh.)
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Made a tiny voxel castle builder prototype!
Still learning Godot and wanted to check out the voxel plug-in by ClarkThyLord. It's really cool! If you're interested in the source of my castle builder you can grab it here, feel free to ask anything about the development.
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Voxel-Core, some examples made with my voxel plugin for the Godot game engine!
Nice, feel free to use it: https://github.com/ClarkThyLord/Voxel-Core/tree/rework