godot-game-template
learn-gdscript
godot-game-template | learn-gdscript | |
---|---|---|
11 | 107 | |
565 | 1,939 | |
3.9% | 1.1% | |
7.9 | 7.0 | |
2 months ago | 28 days ago | |
GDScript | GDScript | |
MIT License | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-game-template
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Adding support to Godot 4 for my godot-game-gemplate: I decided to focus on desktop platforms, is this a bad move? I want to know what do you think
Basically I explained everything in this issue: https://github.com/crystal-bit/godot-game-template/issues/80
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A list of godot templates, please help me look for more!
I don't actually know what this does, but it looks really well done (https://github.com/crystal-bit/godot-game-template) (general game template with some scene managers)
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What can I use to make games for my students who use Chromebooks?
If you go with Godot, you can use a template like crystal-bit/godot-game-template to automate pushing a build to github pages. Then you can share a link for students to play.
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Just released a GitHub action to setup Godot (.NET version with C# support) on macOS, Windows, and Linux CI/CD runners!
FYI, there is also abarichello/godot-ci which I think supports 3 and 4 with and without C#. I use it via crystal-bit/godot-game-template and it exports web and native builds, hosts web builds on GitHub pages, and pushes builds to itchio.
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Share the tools you use for game design, coding and narrative
Check out crystal-bit/godot-game-template for a github template for godot games that build for those platforms with Github Actions. I haven't actually used any of them but the html5 one yet, but really nice that it was so easy to setup.
- I just published the biggest release of the Godot Game Template so far! (and just reached 200+ stars on GitHub!)
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How should we structure our rpg game? Scenes etc, not the folders
I often wonder about this too - is it better to switch scenes or have a very basic "main" scene that's basically just a persistent container for more substantive scenes which are instantiated and freed as needed. Haven't tried it yet but I did stumble across this github repo which demonstrates one approach: https://github.com/crystal-bit/godot-game-template
- I just released godot-game-template v2021.11.0 ! Includes support to 3.4, scenes management, GitHub CI automatic exports on commit, and other utils!
- Just released Godot Game Template v2021.11.0 - A starter project with Continuos Integration, scenes management and other utils!
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Collect carrots and continue the journey with Karooto no Gase (HTML5 + Android)
The game has been made using the Godot Game Template, check it out if you want automatic CI builds + extra utils for your game!
learn-gdscript
- I want to learn Godot from scratch. i tried to learn it a few times and got bored and failed. can you help if you know a good tutorial video that is easy to understand? how can i learn gdscript?
- Should I learn GDscript now or later?
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Promotion and critique of the 20 Games Challenge
When I see someone wanting to start out and knowing nothing at all I do not point them at the 20 games challenge. I first point them at something like this: GDquest GDscript for total beginners . It at least attempts to teach some absolute basics as well as abstracting/hiding away useless and confusing framework you really don't want to be occupied with when learning from zero. But it's also guilty of assuming knowledge in some areas. That is sadly unavoidable. It also teaches almost nothing about object oriented design. (Something that should be looked up if you're working in an engine that has this as it's central design philosophy)
- Not a programmer, i want to learn
- So I'm trying to learn godot but before I do that is it perfect for beginners or I need to learn something Else?
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what are the best FREE ways to learn GODOT?
You can use this to learn GDScript https://gdquest.github.io/learn-gdscript/
- Viaje al centro de Godot
- I just need a little clarification
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Help with spawning objects in order
Do you have any experience with programming? If not, you may want to start here https://gdquest.github.io/learn-gdscript/
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i dont know what to do
If you have never done basic fundamental programming you can begin with https://gdquest.github.io/learn-gdscript/ , while this still hasn't been updated to Godot 4.0, it is universal enough not to be a problem.
What are some alternatives?
space-shooter - Shoot 'em up game, developed for the Hacktoberfest 2019 event with the Crystal Bit community.
godot-port - Unknown Horizons Godot Engine Port
godot-ci - Docker image to export Godot Engine games. Templates for Gitlab CI and GitHub Actions to deploy to GitLab Pages/GitHub Pages/Itch.io.
colorall - Absorb the adjacent colors by changing your blob's color
angry-aliens - Angry Birds like mobile game. Used for tutorials on how to create a mobile game with Godot 3
godot-blueprint - A quick-start Godot project ready for development.
triple-triad-godot - Re-implementation of Triple Triad from Final Fantasy VIII. Made with Godot 3
godot-open-rpg - Learn to create turn-based combat with this Open Source RPG demo ⚔
gibson-cli - Go CLI tool for Gibson framework: package manager, project manager, godot cli parser, class resolver, etc...
Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
Godot-Touch-Input-Manager - Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input. [Moved to: https://github.com/Federico-Ciuffardi/GodotTouchInputManager]
godot-docs - Godot Engine official documentation