godot-game-template
ct-js
godot-game-template | ct-js | |
---|---|---|
11 | 10 | |
565 | 1,499 | |
3.9% | 1.0% | |
7.9 | 9.7 | |
2 months ago | 3 days ago | |
GDScript | TypeScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-game-template
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Adding support to Godot 4 for my godot-game-gemplate: I decided to focus on desktop platforms, is this a bad move? I want to know what do you think
Basically I explained everything in this issue: https://github.com/crystal-bit/godot-game-template/issues/80
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A list of godot templates, please help me look for more!
I don't actually know what this does, but it looks really well done (https://github.com/crystal-bit/godot-game-template) (general game template with some scene managers)
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What can I use to make games for my students who use Chromebooks?
If you go with Godot, you can use a template like crystal-bit/godot-game-template to automate pushing a build to github pages. Then you can share a link for students to play.
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Just released a GitHub action to setup Godot (.NET version with C# support) on macOS, Windows, and Linux CI/CD runners!
FYI, there is also abarichello/godot-ci which I think supports 3 and 4 with and without C#. I use it via crystal-bit/godot-game-template and it exports web and native builds, hosts web builds on GitHub pages, and pushes builds to itchio.
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Share the tools you use for game design, coding and narrative
Check out crystal-bit/godot-game-template for a github template for godot games that build for those platforms with Github Actions. I haven't actually used any of them but the html5 one yet, but really nice that it was so easy to setup.
- I just published the biggest release of the Godot Game Template so far! (and just reached 200+ stars on GitHub!)
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How should we structure our rpg game? Scenes etc, not the folders
I often wonder about this too - is it better to switch scenes or have a very basic "main" scene that's basically just a persistent container for more substantive scenes which are instantiated and freed as needed. Haven't tried it yet but I did stumble across this github repo which demonstrates one approach: https://github.com/crystal-bit/godot-game-template
- I just released godot-game-template v2021.11.0 ! Includes support to 3.4, scenes management, GitHub CI automatic exports on commit, and other utils!
- Just released Godot Game Template v2021.11.0 - A starter project with Continuos Integration, scenes management and other utils!
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Collect carrots and continue the journey with Karooto no Gase (HTML5 + Android)
The game has been made using the Godot Game Template, check it out if you want automatic CI builds + extra utils for your game!
ct-js
- What can I use to make games for my students who use Chromebooks?
- Ct.js: All-in-one 2D game maker
- Ask HN: Frameworks for game-style UI with WebGL?
- Flash like game development client
- [AskJS] website game with multiple levels / worlds
- Is Godot good for making a 3D RPG?
- Ask HN: How to build flash game in 2022?
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Web Game – Squirrel shoots nuts
mainly ct.js an awesome 2D game editor (https://ctjs.rocks/)
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My Windows 11 NordTheme Setup
Next Screenshot is ct.js, the open source game engine I use. The Nord theme for ct.js is bundled with the ct.js app, and was made by me! (The Pull Request I made to include Nord theme for ct.js can be found here)
What are some alternatives?
space-shooter - Shoot 'em up game, developed for the Hacktoberfest 2019 event with the Crystal Bit community.
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
godot-ci - Docker image to export Godot Engine games. Templates for Gitlab CI and GitHub Actions to deploy to GitLab Pages/GitHub Pages/Itch.io.
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
angry-aliens - Angry Birds like mobile game. Used for tutorials on how to create a mobile game with Godot 3
engine - Fast and lightweight JavaScript game engine built on WebGL and glTF
triple-triad-godot - Re-implementation of Triple Triad from Final Fantasy VIII. Made with Godot 3
phaser3-docs - Phaser 3 API Documentation
gibson-cli - Go CLI tool for Gibson framework: package manager, project manager, godot cli parser, class resolver, etc...
bottlecap - bottlecap - Lightweight JavaScript 2D Game Engine For Making Cross-Platform Hypercasual Games
Godot-Touch-Input-Manager - Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input. [Moved to: https://github.com/Federico-Ciuffardi/GodotTouchInputManager]
Leaflet.PixiOverlay - Bring Pixi.js power to Leaflet maps