godot-facebook
nativelib-cli
godot-facebook | nativelib-cli | |
---|---|---|
2 | 1 | |
80 | 24 | |
- | - | |
0.0 | 1.8 | |
almost 3 years ago | almost 3 years ago | |
Java | Python | |
MIT License | MIT License |
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godot-facebook
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Framework recommondation for highscore list, game cloud saving and push notifications
to make 2) and 3) cross-platform most games use facebook integration. But it doesn't look like the godot addon seems to support cloud saves from what I can see (https://github.com/DrMoriarty/godot-facebook)
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AdMob alternatives?
I found few more but I have not tried these. FAN - https://github.com/DrMoriarty/godot-facebook Check this link. It has many alternatives like Tapdaq, Adcolony etc. if you scroll down. https://github.com/DrMoriarty?tab=repositories If you need help with Appodeal let me know as I was able to get it to work. Appodeal requires GDPR consent screen. Make sure that you are entering your details correctly when you sign up for AdMob. But alternatives will also be good. Initially it requires time to get the plugins to work. Use FAN (with mediation) if possible. AdMob advantage is that it does not require GDPR consent screen and the plugin is easy to use.
nativelib-cli
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Installed Flurry Analytics but how to get it working?
Based on your mention of NativeLib, my guess is that you've installed flurry via the NativeLib Gui or NativeLib CLI. I also suspect that you might be using the flurry plugin, given all of the other information that you mentioned.
What are some alternatives?
godot-appodeal-android-plugin - Appodeal Android SDK for Godot
godot_ios_plugin_template - Godot iOS plugin template with Swift and NativeLib support.
GodotFAN - Facebook Audience Network Ad module for godot
godot-facebook-auth - Plugin for authorization with Facebook for Godot Game Engine (iOS)
hexapterygon - A user-friendly all-in-one cross-platform, (uni-curses compatible component, module and uitility) software for orchestrating and debloating your Android devices from unwanted pre-installed crap.
Godot-Android-Text-to-Speech - Godot Android Text to Speech plugin for Godot Engine 3.4 or higher
godot-ios-att - App Tracking Transparency plugin for Godot
Godot-GooglePlay-InApp-Review - Godot Google Play In-App Review plugin for Godot Engine 3.4 or higher
Emojis-For-Godot - Addon that allows to use Emojis in your Godot project
GodotFirebase - Implementations of Firebase for Godot using GDScript
godot-flurry - FlurryAnalytics plugin for Godot Engine (iOS/Android)