godot-docs
godot_heightmap_plugin
godot-docs | godot_heightmap_plugin | |
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160 | 27 | |
3,443 | 1,620 | |
2.4% | - | |
9.8 | 7.3 | |
2 days ago | 11 days ago | |
reStructuredText | GDScript | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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godot-docs
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Free Godot Engine for Official Switch Developers
There are a few companies to choose from here: https://github.com/godotengine/godot-docs/blob/master/tutori...
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How to fix the jittery pixel in my game?
I cannot tell exactly where the jitter is from the video, but if it is what I'm thinking of, it is a known issue, see here. There is a proposal to fix this, with tons of discussion here. Try some of the workarounds mentioned in these two links. Game looks great by the way!
- He actualizado en inglĂ©s (que no traducido đ) el tutorial de "Dibujo en 2d" del manual a Godot 4.X y apreciarĂa vuestros comentarios constructivos- especialmente si no habĂ©is usado antes las funciones `draw()`
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Can't download documentation for godot 3.5
Does this work? https://github.com/godotengine/godot-docs/suites/14013343820/artifacts/782181592
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How to chroma key a green screen video with Godot (shader code in the comments)
I'd suggest opening an issue on https://github.com/godotengine/godot-docs so we remember to document this on Playing videos :)
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Godot for a roguelike. Pros and cons?
Documentation can sometimes be lacking, particularly with 4.0 since it's relatively new, but the Q&A board can usually fill in the gaps. And if you really want to help out you can post an issue in the documentation github so future people are saved the grief.
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SurfaceTool vs ImmediateMesh?
Some examples can be seen in this thread: https://github.com/godotengine/godot-docs/issues/5901
- New with Godot
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Good godot tutorial?
the Godot docs: Despite having (in my opinion) some problems with clutter and organization, the docs offer some beginner tutorials and some... well... documentation that's useful for beginners and experienced game devs.
- How to make an enemy chase the player in version 4?
godot_heightmap_plugin
- Is it possible to hide faces of a cube that player cant see?(optimization)
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Godot 4 Terrain
Zylann's repo has a v4-compatible branch that was last updated 4 days ago, and there seems to be another one working on this, and another one published a few months ago, plus there are lots of videos out there about doing it in other tools and then just importing the heightmaps / splatmaps in Godot (e.g. from devmar's YT channel).
- Terrain in Godot 4
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What projects / addons / libraries are you missing in 4.0?
godot_heightmap_plugin
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How do people make 3D levels for their games in Godot?
Back in 3.0 I was using this plugin for heightmap terrain: https://github.com/Zylann/godot_heightmap_plugin
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Will Zylann terrain addon be ported to Godot 4.0 ?
source: https://github.com/Zylann/godot_heightmap_plugin/issues/279
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Painting meshes in Godot like the Unity Terrain
You can create terrain and paint it with the zylann.hterrain plugin. Currently only supports Godot 3.x.
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Godot for AA/AAA game development - What's missing?
Sweet, how's the tooling to actually make a playable textured level from a heightmap though? In 3.0 I had to rely on Zylann's excellent plugin which was all well and good but I needed to compile it for each platform I wanted to ship on, and editor integration was good but not perfect. Also procedural generation of terrain in-game wasn't practical.
As we know, there's a lack of a node similar to Unreal's Landscape and Unity's Terrain. I believe this hurts Godot more than generally assumed. There is of course Zylann's plugin for 3.x, but I believe an officially supported node for this would be incredibly beneficial. Zylann's plugin will most likely get updated for 4.x eventually, but I personally know people who were shocked to find out that this functionality was not in Godot 4 when it had so many improvements for 3D - and it ended up being the deal breaker that pushed them away.
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I made a terrain editor for Godot 4
The one I know is Zylann.hterrain which is gdscript but also not updated for 4.x
What are some alternatives?
devdocs - API Documentation Browser
scatter - Godot engine addon to randomly fill an area with props or other scenes
Godot - Godot Engine â Multi-platform 2D and 3D game engine
tps-demo - Godot Third Person Shooter with high quality assets and lighting
Godot-Mixing-Desk - A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
scratch_animater - Demo of an simple animation program with the scratch canvas addon. [Moved to: https://github.com/boukew99/scratch_animator]
godot-admob - Module Admob for Godot engine
protongraph - Experimental node-based software for procedural content generation
ffmpeg.wasm - FFmpeg for browser, powered by WebAssembly
terrain-tool-godot4 - GODOT 4 3D Terrain Editor (C# Plugin)
vim-godot - Use vim and godot engine to make games
godot-demo-projects - Demonstration and Template Projects