godot-demo-projects VS semver

Compare godot-demo-projects vs semver and see what are their differences.

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godot-demo-projects semver
135 721
5,135 7,026
2.7% 0.6%
8.5 0.6
6 days ago 8 days ago
GDScript
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot-demo-projects

Posts with mentions or reviews of godot-demo-projects. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-06.

semver

Posts with mentions or reviews of semver. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-30.
  • Snyk CLI: Introducing Semantic Versioning and release channels
    3 projects | dev.to | 30 Apr 2024
    We are pleased to introduce Semantic Versioning and release channels to Snyk CLI from v.1.1291.0 onwards. In this blog post, we will share why we are introducing these changes, what problems these changes solve for our customers, and how our customers can opt-in according to their needs.
  • Master the Art of Writing and Launching Your Own Modern JavaScript and Typescript Library in 2024
    1 project | dev.to | 10 Mar 2024
    Following the Semantic Versioning rules, you should raise the version number every time you need to publish your library. In your "package.json" file, you need to change the version number to reflect whether the changes are major, minor, or patch updates.
  • Using semantic-release to automate releases and changelogs
    9 projects | dev.to | 25 Jan 2024
    Semantic Versioning: An established convention for version numbers following the pattern MAJOR.MINOR.PATCH
  • Essential Command Line Tools for Developers
    29 projects | dev.to | 15 Jan 2024
    Increases the major of the latest tag and prints it As per the Semver spec, it'll also clear the pre-release…
  • Testing Our Tasks
    1 project | dev.to | 10 Jan 2024
    The reason for this is that software libraries and package managers, in general, but specifically here, rely on semantic versioning. Semantic versioning is really useful for distributing packages in a predictable way. What does this look like for our project?
  • What is Semantic Versioning and why you should use it for your software ?
    1 project | dev.to | 7 Jan 2024
    For a more detailed and comprehensive guide on semantic versioning, visit https://semver.org
  • Neovim v0.9.5 Released
    2 projects | news.ycombinator.com | 2 Jan 2024
    I believe neovim follows semantic versioning. https://semver.org/
  • Semver 2.0.0 Released
    2 projects | news.ycombinator.com | 19 Dec 2023
    Semver has been 2.0.0 for 10 years, look at the date of the assets. Multiple releases created today where none existed before. Not sure why someone is creating releases now, perhaps just some housekeeping/cleanup.

    https://github.com/semver/semver/releases

  • First purchase advice
    1 project | /r/fpv | 11 Dec 2023
    All ELRS hardware will talk to all other ELRS hardware, including Radiomaster's ELRS transmitters and receivers. There are one or two exceptions from scummy companies that have been pilloried by the community, and you probably won't find them anymore. So long as the ELRS firmware running on both devices has the same major version number, you're good to go. ie. 3.3.1 will still talk to 3.0.1, but won't talk to 2.0.0. (The "major version" is the 1st number, the "minor version" is the 2nd number, and the "patch version" is the 3rd number. See Semantic Versioning for more info.)
  • fkYAML v0.3.0: Support non-string-scalar nodes as mapping keys
    2 projects | /r/cpp | 10 Dec 2023
    If you're using semver, read the spec it's not overly long or hard to understand.

What are some alternatives?

When comparing godot-demo-projects and semver you can also consider the following projects:

tps-demo - Godot Third Person Shooter with high quality assets and lighting

react-native - A framework for building native applications using React

Godot-3D-text-plugin

semantic-release - :package::rocket: Fully automated version management and package publishing

Godot - Godot Engine – Multi-platform 2D and 3D game engine

standard-version - :trophy: Automate versioning and CHANGELOG generation, with semver.org and conventionalcommits.org

Godot-Android-Admob-Plugin - Android AdMob plugin for Godot Game Engine 3.2 or higher

changesets - 🦋 A way to manage your versioning and changelogs with a focus on monorepos

godot-builds-ci - [NO LONGER UPDATED] Automated Godot builds using GitLab CI and Azure Pipelines

helmfile - Deploy Kubernetes Helm Charts

Dynamic-Split-Screen-for-2D-Games - TO-DO: rewrite README Copy of the Dynamic Split Screen from Godot asset library, but now works for 2D games.

Poetry - Python packaging and dependency management made easy