godot-demo-projects
itch
godot-demo-projects | itch | |
---|---|---|
135 | 69 | |
5,135 | 2,268 | |
2.7% | 1.0% | |
8.5 | 7.3 | |
7 days ago | 22 days ago | |
GDScript | TypeScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-demo-projects
- Create Node Tree from imported skeleton.
- What language should I be learning and a buttfuck of other questions
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How would you do it ? Parametric Object Menu
For a menu that appears next to the object in 3D space take a look at: https://github.com/godotengine/godot-demo-projects/tree/master/viewport/gui_in_3d
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Connected Godot 4 to a Python TCP multi client server, giving you the basic code to do it yourself
You can improve on it by looking at existing stuff you might have missed there are: - demo projects - docs - other implementations, including some seemingly recent ones
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I have an idea of a menu but I have no clue how we could do that in Godot...
Check out 2D in 3D demo project.
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How would you set up a project to target multiple resolutions without using Window > Stretch?
Since Godot 4.0, you have access to the content_scale_factor Window property, which is effectively a 2D scale factor that can be used with any stretch mode. You don't need to change the UI theme or scale Control nodes manually – doing so will lead to difficult-to-resolve problems. Check the Multiple Resolutions demo for 4.x.
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Is there a way to fix these gaps between touching meshes? They appear/disappear randomly as I move around the level.
The Godot 4 Platformer 3D demo uses a grid, and for me it doesn't have the issue you mentioned. Project here - https://github.com/godotengine/godot-demo-projects/tree/master/3d/platformer
- Godot 4: Recorded voice playing in 'AudioStreamPlayer' , but saved WAV file is blank?
- Godot 4: In Mac M2, How to start recording from Mic and store it to WAV file and upload to an API ?
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Please i need help with saving my game
Hello, thank you so much for your detailed answer! In the site, there's a demo project (Saving and Loading (Serialization) demo project) that helped me get a better grasp of how saving/loadng works. However, in this project exists only one scene/level, if i have multiple scenes/levels, how do i save those so the player will continue from the scene they saved on? Do i do this from the var save_dict ? How do i go about this?
itch
- Game wont open?
- How to update?
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Generously Gloved Gentlemen - 1 Day Discussion Thread, April 27th
Itch has their own app and so I presume they want folks using that instead of rolling their own.
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PSA: the official itch.io client bundles a very outdated version of electron and has security risks
Man, I can't even get the itch client to launch normally anymore. It just quits. This nonsense: here and here.
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Just happy as it is
ITCH.IO: -Install Itch.io launcher: https://itch.io/app (just download and run the installer) -WORKAROUND: Itch.io launcher not working on gaming mode: https://www.reddit.com/r/SteamDeck/comments/ufr30h/itchio_app_in_gaming_mode/ -WORKAROUND: Itch.io doesnt allow you to install Windows games through Wine/Proton: https://www.reddit.com/r/SteamDeck/comments/tynrsh/installing_windows_games_via_the_linux_itchio_app/ -If you still have problems with thr launcher you can download the games from the web browser or use a PWA to download the games ans then manually add them to steam ans use some tool like BoilR, SteamGridDB Decky Plugin or SGDBoop.
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The application 'X' can't be opened
Then, depending on the game it may not open unless you move it out of the downloads folder. You might also have better luck using the itch app: https://itch.io/app
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Playing web games in android?
Many of the games under the category of “web” on itch io arent mobile or browser friendly. The exceptions are the pico 8 games and the few developers that take the time to make proper browser bindings and use supported webgl. If they dont inherintly make it run with wasm, try this https://itch.io/app
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any alternative link for InvokeAI
You can download it with https://itch.io/app , then you can resume the download. :3
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How do I *actually* make my .exe file distributable?
itch.io does have an official launcher: https://itch.io/app
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Where are some good places to find out about games besides Steam & GOG?
Itch.io is cool, but I just installed Xubuntu 22.04.1 and now the itch client crashes on launch. That's almost a year old. Just recently I made a comment about how "if itch can make a functional launcher for Linux, so can GOG!" Well. Stupid I have to launch a program from the terminal and not be able to use sandboxing.
What are some alternatives?
tps-demo - Godot Third Person Shooter with high quality assets and lighting
GameHub - All your games in one place
Godot-3D-text-plugin
BoilR - Synchronize games from other platforms into your Steam library
Godot - Godot Engine – Multi-platform 2D and 3D game engine
PrimeHack-Updater - An Updater for PrimeHack
Godot-Android-Admob-Plugin - Android AdMob plugin for Godot Game Engine 3.2 or higher
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
godot-builds-ci - [NO LONGER UPDATED] Automated Godot builds using GitLab CI and Azure Pipelines
Dynamic-Split-Screen-for-2D-Games - TO-DO: rewrite README Copy of the Dynamic Split Screen from Godot asset library, but now works for 2D games.
humblebundle-downloader - Download you Humble Bundle Library