godopy
binder
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godopy | binder | |
---|---|---|
2 | 1 | |
31 | 303 | |
- | 1.0% | |
10.0 | 7.4 | |
over 1 year ago | 16 days ago | |
C++ | C++ | |
MIT License | MIT License |
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godopy
- Interact with Python script using GDScript
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Which one is "python" ?
if you want to use all the amazing python libraries. i would look into GodoPy. https://github.com/godopy/godopy
binder
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The future of Clang-based tooling
Have you seen https://github.com/RosettaCommons/binder ?
python aside, having gone down this rabbithole, and still not infrequently revisiting said rabbithole, I don't believe using *clang like this a winning strategy. Because of the number of corner cases there are in eg C++17, you will end reimplementing effectively all of the "middle-end" (the parts that lower to llvm) for your target language. At that point you're building bindings anymore but a whole-ass transpiler. Binder fails to be complete in the way.
My current theory is to try "synthesize" bindings from the llvm ir (a much smaller representational surface). Problems abound here too (ABI).
What are some alternatives?
cysimdjson - Very fast Python JSON parsing library
ClangSharp - Clang bindings for .NET written in C#
pytonium - This is a framework for building python apps, with a GUI based on the web technologies HTML, CSS and Javascript. Powered by Chromium Embedded Framework.
nanobind - nanobind: tiny and efficient C++/Python bindings
pybind11 - Seamless operability between C++11 and Python
godot-python - Python support for Godot 🐍🐍🐍
g3logPython - Python bindings for g3log
node-webrtc - node-webrtc is a Node.js Native Addon that provides bindings to WebRTC M87